I think they only got one free license and that was for RO1.
Nope. They got the license for UE3 too. This was clarified by Yoshiro here.
I think they only got one free license and that was for RO1.
I think Crytek has made cheaper licensing more available to smaller independent studios. This is evident with the development of fustung europa. They also offer a flat 20% royalty fee if you dont want to chunk money at them up front.Licensing costs? I know RO has a sweetheart deal with the Unreal engine due to their heritage as an Unreal mod that won the "Make something unreal" contest way back in the day.
I don't know if Unreal engine is still subsidised for RO.
Yes I understood what you meant but I was wondering why its a good thing? I think the sooner TWI move to next gen engine the better. You know - it comes with way more possibilities for new interesting gameplay features.I meant it will be years before we get RO3, which is a good thing.
Actually there is, there's one that's currently a rival to Bohemia's military grade sim, VBS, unfortunately the crytek one is not available to the public.
Yes I understood what you meant but I was wondering why its a good thing? I think the sooner TWI move to next gen engine the better. You know - it comes with way more possibilities for new interesting gameplay features.
If RO2 wasn't a UE3 game, there wouldn't be the user made maps, or RS for that matter. Epic's Unreal Engine makes the game accessable to modders, afterall that is where TWI started.
If RO2 wasn't a UE3 game, there wouldn't be the user made maps, or RS for that matter. Epic's Unreal Engine makes the game accessable to modders, afterall that is where TWI started.
Because RO comes with an editor is why I play it, of course a very small minority of players feel the same. To me it's not a choice, I want to contribute and have prolly racked up equal hours in game as in the SDK.