“Interactive Character Damage”
For the talented Developers working on a “important project”.
Hopefully I explain we’ll because it hasn’t been done too often.
Basically when a Zed hits you. Your player camera will move as if you received actual impact on the screen.
For example your running and a Zed hit you from behind, your camera will sway forward and you gun will lose balance.
Killing Floor is one of my Favorite Games. It’s so rare to find a dedicated team who hear out great ideas.
Thank you for your time and have a great Day.
For the talented Developers working on a “important project”.
Hopefully I explain we’ll because it hasn’t been done too often.
Basically when a Zed hits you. Your player camera will move as if you received actual impact on the screen.
For example your running and a Zed hit you from behind, your camera will sway forward and you gun will lose balance.
Killing Floor is one of my Favorite Games. It’s so rare to find a dedicated team who hear out great ideas.
Thank you for your time and have a great Day.