Name: Heavy/The machine gunner. Passive bonuses: 25% damage of profile weapons, Armor 50%, portable weight +5, ammo reserve 20%, survivability 15%. Priority goals: all small and medium-sized, when buying weapons of the 4th level, the goals become large.
Initial weapon: L86 LSW, 9mm pistol, army knife, sticky grenade.
All his weapons share a multiclass with a commando, and a commando shares a minigun and a stoner 63a with him, also all his weapons cause very heavy damage, but the reloading speed of most weapons is slow, and even heavy to boot, and it's unlikely to work with several machine guns.
Initial weapon: L86 LSW, 9mm pistol, army knife, sticky grenade.
All his weapons share a multiclass with a commando, and a commando shares a minigun and a stoner 63a with him, also all his weapons cause very heavy damage, but the reloading speed of most weapons is slow, and even heavy to boot, and it's unlikely to work with several machine guns.