I would just like to suggest a buy system that allows you to buy certain things instead of clicking everything, back and forth. maybe a keypad system with numbers, notthing to overly complicate. Or at least make some buy binds available...
This would help the game so much because u could reduce the trader time to something like 15-40 seconds. Greatly reducing a game that takes 10 mins in a "long" game just in trader time.
Plus this makes the game have more of a moving and panic fealing that i think is important to the genre.
just a suggestion:
Players get money at the end of the wave for finishing, this adds to the score in lobby and people like coming in when they see a lot of "highscores" (=money in the lobby score, or view game score in steam friends list). This creates the people that join with 1-15 seconds that wouldnt get to the trader anyhow. Just a suggestion...but it leads to the autospawn class phenomena that is rather annoying in this game. I think a system like this would also reduce this greatly.
This would help the game so much because u could reduce the trader time to something like 15-40 seconds. Greatly reducing a game that takes 10 mins in a "long" game just in trader time.
Plus this makes the game have more of a moving and panic fealing that i think is important to the genre.
just a suggestion:
Players get money at the end of the wave for finishing, this adds to the score in lobby and people like coming in when they see a lot of "highscores" (=money in the lobby score, or view game score in steam friends list). This creates the people that join with 1-15 seconds that wouldnt get to the trader anyhow. Just a suggestion...but it leads to the autospawn class phenomena that is rather annoying in this game. I think a system like this would also reduce this greatly.