This new spawn volume pretty much ruins the map to be played by two players (holding - not kiting) and it makes it just annoying on larger teams. I'm all for making the game not too easy and keep the pressure up but these kind of badger spawns are just a pain in the neck. Outpost is as popular as it is because it had that holding position where the zeds are not constantly at closest engagement ranges or dropping on your head from a hole in the roof. Maybe TWI can realize some day that this map design philosophy that is mostly about hectic running around is not everyones cup of tea.