Nade Stacking on Firebug

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infntnub

Grizzled Veteran
Sep 25, 2012
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This may be a completely noob question but in all my experiences I have not stumbled upon any definitive results so I'm just going to put it out there and see what feedback arises.

Is there any benefit at all to stacking nades as firebug? I'm never sure if the result is any different when I throw 2 compared to if I threw just 1 in a panic. So is it just a waste throwing multiple at any given time?

I would assume the code behind it would be similar to that of the frag grenade so my assumption is it's always going to be best to throw more than 1 in the event you're in a bad situation but I never see anything in the game to confirm this theory...
 

a1eat0r

FNG / Fresh Meat
Feb 26, 2013
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Fire DoT doesn't stack. Flame nades deal 80 base fire damage, so that's the only extra damage you'll get from stacking them. [1]
 

Ek_

FNG / Fresh Meat
Oct 19, 2012
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Fire DoT doesn't stack. Flame nades deal 80 base fire damage, so that's the only extra damage you'll get from stacking them. [1]
So yes, it could be benificial to stack them for extra damage if needed.

Edit:
Way to post as I'm posting :p
 
Last edited:

infntnub

Grizzled Veteran
Sep 25, 2012
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So yes, it could be benificial to stack them for extra damage if needed.

Edit:
Way to post as I'm posting :p


Lol, sorry bout that :~P

And yes, good to know what damage is actually being output when I throw more than 1 - for a while I was convinced the same damage was being done regardless how many I threw lol.

Although at the rate of 80 damage per nade it may be best to conserve and only utilize one at a time and just reap the rewards of the charred/slowed zeds coming at you.

Thanks again.
 

vealck

FNG / Fresh Meat
Aug 19, 2009
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80 fire damage is almost negligible.

You would need to stack 2 to instantly kill crawlers, 3 for stalkers and clots and 10 (!) to actually kill a gorefast outright :D Medic grenades' damage stack beautifully, though.
 

infntnub

Grizzled Veteran
Sep 25, 2012
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80 fire damage is almost negligible.

You would need to stack 2 to instantly kill crawlers, 3 for stalkers and clots and 10 (!) to actually kill a gorefast outright :D Medic grenades' damage stack beautifully, though.


This topic just got more depressing lol; when you put it that way it makes firenades almost sound like they need a buff.

Just kidding... or am i? :~p
 

nutterbutter

FNG / Fresh Meat
Feb 8, 2010
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Firebug grenades can be dropped at the player's own feet for extra damage with no player damage. Very useful.
 

Althamus

FNG / Fresh Meat
Mar 13, 2012
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This topic just got more depressing lol; when you put it that way it makes firenades almost sound like they need a buff.

Just kidding... or am i? :~p

The instant damage is tiny. The DoT damage zeds take is comparably huge.

If you can drop a nade on a zed and then let it burn out for the full 10(?) seconds, then it'll do far, far more damage.

A L6 FB direct hitting with a flame nade and letting it deal the full DoT will hit for a total of about 2400 damage. Plenty enough to kill a HoE 6man bloat.
 

Escadin

FNG / Fresh Meat
Apr 19, 2013
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the irony is that this bloat would take additionaly 50% DIRECT fire damage....