My server shows in the browser but I can't connect

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fiiCkBiRd

FNG / Fresh Meat
Aug 28, 2006
8
0
0
Hi all!

I have a strange problem when setting up a dedicated server. I have followed the manual for setting up the server in Linux. I have also opened up all the mentioned ports and some more as well. I have even forwarded the ports to the Linux box.

And when I start the server I get all kinds of messages. I'm at work now, so I can't quote them here. But most of them sounds good (Auth success among others). The problem is that when I start the game at another pc and browse internet games I find my server, but there are no details showing and the ping is showing either a question mark or N/A. The same thing happens to my friends from outside the LAN trying to connect. :confused:

Anyone who has a clue?

Thanks!
 

fiiCkBiRd

FNG / Fresh Meat
Aug 28, 2006
8
0
0
Misc details

Misc details

This is what I get when starting the server.

[hlds@tomrommet system]$ ./ucc-bin server RO-Factory.rom?VACSecure=true?game=ROGame.ROTeamGame -log=loggen.log --nohomedir &
[1] 8715
[hlds@tomrommet system]$ Couldn't resolve hostname crashreports.no-ip.org.
Will retry sending any crash reports next run.
Executing Class Engine.ServerCommandlet
Missing Class Class Editor.TransBuffer
Browse: RO-Factory.rom?Name=ROPlayer?Class=Engine.Pawn?Character=R_RKKF3?team=1?Sex=M?VACSecure=true?game=ROGame.ROTeamGame
Collecting garbage
Purging garbage
Garbage: objects: 41608->41604; refs: 484580
Failed to load 'Class ROGame.ROTeamGame': Failed to find object 'Class ROGame.ROTeamGame'
Failed to find object 'Class ROGame.ROTeamGame'
Failed to find object 'Class ROGame.ROTeamGame'
Game class is 'ROTeamGame'
STEAMAUTH : Steam auth system activation successful
Bringing Level RO-Factory.myLevel up for play (20) appSeconds: 31.404023...
GameInfo::InitGame : bEnableStatLogging False
UdpServerQuery(crt): Port 7767 successfully bound.
Resolving master0.gamespy.com...
MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Defaulting to false
Defaulting to false
MasterServerUplink: Resolved 207.135.144.10 as 207.135.144.10.
Loading Available Maps
Loading Game Types
xWebAdmin.UTServerAdmin Initialized on port 8075
MasterServerUplink: Connection to 207.135.144.10 established.
Resolved master0.gamespy.com (207.38.11.34)
UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
UdpGameSpyUplink: Port 7768 successfully bound.
Approval APPROVED
Master server requests heartbeat 0 with code 2772
Master server requests heartbeat 1 with code 2772
Master server requests heartbeat 2 with code 2772
Master server assigned our MatchID: 0
STEAMAUTH : Trip_SteamAuth::OnLogonFailure
STEAMAUTH : Trip_SteamAuth::OnBeginLogonRetry
STEAMAUTH : Trip_SteamAuth::OnLogonSuccess
STEAMAUTH : Sending updated server details - RO: Worst Clan Ever Norway 0 | 16

And this is my RedOrchestra.ini file:
Protocol=RedOrchestra ProtocolDesc...ors=False bPartitionSpectators=True [/QUOTE]
 

fiiCkBiRd

FNG / Fresh Meat
Aug 28, 2006
8
0
0
Wow - is this support?

Wow - is this support?

I'm not blown away by the amount of support this forum is providing to say the least. And I'm quite frustrated by the fact that I'm doing all I should do, but still the server doesn't work.

I found a link to a forum where ppl have had the same problems with UT based games.

http://www.ataricommunity.com/forums/archive/index.php/t-234947.html

Is there anyone from the Redorchestra Dev team present at this forum from time to time who could look into this, or are we on our own here? :confused:
 

fiiCkBiRd

FNG / Fresh Meat
Aug 28, 2006
8
0
0
I have a Speedtouch 546i router modem. Anyone know anything about how to fix the NAT bug on this device?