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Server My ini and 3 issues

gunslingor

Grizzled Veteran
Jan 11, 2011
232
56
1. Why wont my server auto cycle to the same map... I want the same one continuously, it plays on start but then requires restart.
2. Why doesn't my server show up in the lobby or steam servers, only favorites in KF?
3. How do I redirect for faster map download

Code:
server KF-State_Palacev18.rom?game=KFmod.KFGameType?VACSecure=false?MaxPlayers=6 ini=KillingFloor.ini multihome=68.232.178.160 port=7707 log=Gameservers.log -nohomedir


Code:
[URL]
Protocol=KillingFloor
ProtocolDescription=KillingFloor Protocol
Name=ROSoldier
Map=Index.rom
LocalMap=KFIntro.rom
NetBrowseMap=Entry.rom
Host=
Portal=
MapExt=rom
EXEName=KillingFloor.exe
SaveExt=usa
Port=7707
Class=KFMod.KFHumanPawn
Character=Corporal_Lewis

[FirstRun]
FirstRun=0

[Engine.Engine]
RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=KFMod.KFConsole
GUIController=KFGUI.KFGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=KillingFloor
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=KFMod.KFGameType
DefaultServerGame=KFMod.KFGameType
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False

[Core.System]
PurgeCacheDays=30
SavePath=..\Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.rom
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Paths=../Textures/Old2k4/*.utx
Paths=../Sounds/Old2k4/*.uax
Paths=../Music/Old2k4/*.umx
Paths=../StaticMeshes/Old2k4/*.usx
Paths=../Animations/Old2k4/*.ukx
Paths=../KarmaData/Old2k4/*.ka

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XGame
ServerPackages=XInterface
ServerPackages=GUI2K4
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=KFGUI.KFMainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=KFGUI.KFDisconnectPage
SinglePlayerMenuClass=KFGUI.KFMainMenu
InstantActionMenuClass=KFGUI.KFMainMenu
LoadingClass=ROInterface.ROServerLoading
ServerPackages=ROEffects
ServerPackages=ROEngine
ServerPackages=ROInterface
ServerPackages=KFMod
ServerPackages=KFChar

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
DampenWithVoIP=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=30.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpServer.UdpServerQuery]
GameName=rom

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=False
ServerBehindNAT=False
DoLANBroadcast=True

[IpDrv.MasterServerLink]
LANPort=11707
LANServerPort=10707
MasterServerList=(Address="207.135.144.10",Port=28902)
MasterServerList=(Address="207.135.144.11",Port=28902)

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30

[Engine.GameReplicationInfo]
ServerName=BadAssMotha****a - State Palace New Orleans Rave - Beta
ShortName=BadAssMotha****a
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay="Friend Gunslingor to inform him of errors and bugs"

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=True
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=GUI2K4
EditPackages=xVoting
EditPackages=UTV2004c
EditPackages=UTV2004s
EditPackages=ROEffects
EditPackages=ROEngine
EditPackages=ROInterface
EditPackages=Old2k4
EditPackages=KFMod
EditPackages=KFChar
EditPackages=KFGui
EditPackages=GoodKarma
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UWeb
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XWebAdmin
CutdownPackages=XVoting

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=True
ListenPort=8075

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra

[Engine.AccessControl]
AdminPassword=1012759
GamePassword=
bBanByID=True

[Engine.GameInfo]
GoreLevel=2
MaxSpectators=0
MaxPlayers=6
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=True
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=False
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=0.000000
bVACSecured=False
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLowGore=False
bLargeGameVOIP=False
GameDifficulty=4.000000
MaplistHandlerType=
ServerSkillLevel=
bIgnore32PlayerLimit=False

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Ultra
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
TimeMarginSlack=1.35
MaxClientFrameRate=+90.0

[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
Games=(GameType="ROEngine.ROTeamGame",ActiveMaplist="Default RO")
Games=(GameType="KFmod.KFGameType",ActiveMaplist="Default KF")
Games=(GameType="KFMod.KFDMGameType",ActiveMaplist="Default KFDM")
Games=(GameType="KFMod.KFSPGameType",ActiveMaplist="Default KFS")

[XInterface.MapListDeathMatch]
MapNum=0

[XInterface.MapListTeamDeathMatch]
MapNum=0

[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-ABSOLUTEZERO
Maps=CTF-MOONDRAGON
Maps=CTF-GRASSYKNOLL
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2

[ROInterface.ROMapList]
MapNum=0
Maps=RO-Danzig
Maps=RO-Arad
Maps=RO-Barashka
Maps=RO-Basovka
Maps=RO-Bondarevo
Maps=RO-HedgeHog
Maps=RO-Kaukasus
Maps=RO-KrasnyiOktyabr
Maps=RO-Ogledow
Maps=RO-Odessa
Maps=RO-StalingradKessel
Maps=RO-KonigsPlatz
Maps=RO-Rakowice
Maps=RO-BaksanValley
Maps=RO-Berezina
Maps=RO-BlackDayJuly
Maps=RO-Kryukovo
Maps=RO-KurlandKessel
Maps=RO-Leningrad
Maps=RO-Mannikkala
Maps=RO-SmolenskStalemate
Maps=RO-Tcherkassy
Maps=RO-TulaOutskirts
Maps=RO-Zhitomir1941

[ROEngine.ROTeamGame]
WinLimit=2
RoundLimit=3
PreStartTime=5

[ROEngine.ROWeaponAttachment]
WeaponAmbientScale=5.0

[Engine.VoiceChatReplicationInfo]
bEnableVoiceChat=True
bAllowLocalBroadcast=True
MaxChatters=0
LocalBroadcastRange=1000.000000
DefaultBroadcastRadius=20.000000
VoIPInternetCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_96WB

[Engine.BroadcastHandler]
bMuteSpectators=False
bPartitionSpectators=False

[KFMod.KFGameType]
KFGameLength=2
WaveStartSpawnPeriod=6.000000
StartingCash=300
MinRespawnCash=250
bUseEndGameBoss=True
bRespawnOnBoss=True
bNoLateJoiners=False
BossBattleSong=KF25-Abandon
TmpWavesInf=
TmpSquadsInf=
TmpMClassInf=
LobbyTimeout=20
TimeBetweenWaves=60
bEnemyHealthBars=False
bPerksEnabled=True
MaxZombiesOnce=32
WaveConfigMenu=KFGUI.KFWaveConfigMenu
FallbackMonsterClass=KFChar.ZombieStalker
InitialWave=0
FinalWave=10
Waves[0]=(WaveMask=196611,WaveMaxMonsters=20,WaveDuration=255,WaveDifficulty=0.000000)
Waves[1]=(WaveMask=196847,WaveMaxMonsters=28,WaveDuration=255,WaveDifficulty=0.100000)
Waves[2]=(WaveMask=2885405,WaveMaxMonsters=32,WaveDuration=255,WaveDifficulty=0.100000)
Waves[3]=(WaveMask=3935929,WaveMaxMonsters=32,WaveDuration=255,WaveDifficulty=0.200000)
Waves[4]=(WaveMask=3935933,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
Waves[5]=(WaveMask=5783229,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
Waves[6]=(WaveMask=5783229,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
Waves[7]=(WaveMask=8284655,WaveMaxMonsters=40,WaveDuration=255,WaveDifficulty=0.300000)
Waves[8]=(WaveMask=8284655,WaveMaxMonsters=40,WaveDuration=255,WaveDifficulty=0.300000)
Waves[9]=(WaveMask=6285785,WaveMaxMonsters=45,WaveDuration=255,WaveDifficulty=0.300000)
Waves[10]=(WaveMask=14695039,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
Waves[11]=(WaveMask=13418431,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
Waves[12]=(WaveMask=14479031,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
Waves[13]=(WaveMask=12246959,WaveMaxMonsters=60,WaveDuration=180,WaveDifficulty=2.000000)
Waves[14]=(WaveMask=16777215,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=2.000000)
Waves[15]=(WaveMask=8452096,WaveMaxMonsters=15,WaveDuration=255,WaveDifficulty=2.000000)
bAllowNonTeamChat=True
FriendlyFireScale=0.000000
NetWait=5
bForceRespawn=True
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=0.000000
LateEntryLives=1
LoginMenuClass=KFGUI.KFInvasionLoginMenu
bAllowPrivateChat=True
bWeaponStay=True
bAllowWeaponThrowing=True
ResetTimeDelay=10
GoalScore=60
MaxLives=1
TimeLimit=0
MonsterClasses=(MClassName="KFChar.ZombieClot",Mid="A")
MonsterClasses=(MClassName="KFChar.ZombieCrawler",Mid="B")
MonsterClasses=(MClassName="KFChar.ZombieGoreFast",Mid="C")
MonsterClasses=(MClassName="KFChar.ZombieStalker",Mid="D")
MonsterClasses=(MClassName="KFChar.ZombieScrake",Mid="E")
MonsterClasses=(MClassName="KFChar.ZombieFleshpound",Mid="F")
MonsterClasses=(MClassName="KFChar.ZombieBloat",Mid="G")
MonsterClasses=(MClassName="KFChar.ZombieSiren",Mid="H")
MonsterSquad=4A
MonsterSquad=4A1G
MonsterSquad=2B
MonsterSquad=4B
MonsterSquad=3A1G
MonsterSquad=2D
MonsterSquad=3A1C
MonsterSquad=2A2C
MonsterSquad=2A3B1C
MonsterSquad=1A3C
MonsterSquad=3A1C1H
MonsterSquad=3A1B2D1G1H
MonsterSquad=3A1E
MonsterSquad=2A2E
MonsterSquad=2A3C1E
MonsterSquad=2B3D1G2H
MonsterSquad=4A1C
MonsterSquad=4A
MonsterSquad=4D
MonsterSquad=4C
MonsterSquad=6B
MonsterSquad=2B2C2D1H
MonsterSquad=2A2B2C2H
MonsterSquad=1F

[xVoting.xVotingHandler]
VoteTimeLimit=70
ScoreBoardDelay=5
bAutoOpen=True
MidGameVotePercent=50
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=xVoting.MapVoteHistory_INI
RepeatLimit=4
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bMapVote=False
bKickVote=True
bMatchSetup=False
KickPercent=51
bAnonymousKicking=True
MapListLoaderType=xVoting.DefaultMapListLoader
ServerNumber=1
CurrentGameConfig=0

[xVoting.DefaultMapListLoader]
bUseMapList=false
MapNamePrefixes=

[DefaultKF MaplistRecord]
DefaultTitle=Default KF
DefaultGameType=KFMod.KFGameType
DefaultActive=1
DefaultMaps=KF-State_Palacev18

[KFMod.KFMaplist]
MapNum=1
Maps=KF-State_Palacev18

[IpDrv.UdpGamespyQuery]
MinNetVer=0
OldQueryPortNumber=7717
bRestartServerOnPortSwap=True
bDebugPortSwaps=True

[UnrealGame.DeathMatch]
RestartWait=10

[ROFirstRun]
ROFirstRun=1091

[DefaultKFDM MaplistRecord]
DefaultTitle=Default KFDM
DefaultGameType=KFMod.KFDMGameType
DefaultActive=0

[KFMod.KFMaplistSP]
MapNum=0

[DefaultKFS MaplistRecord]
DefaultTitle=Default KFS
DefaultGameType=KFMod.KFSPGameType
DefaultActive=0
 
1. Your voting configuration.
Code:
[xVoting.xVotingHandler]
RepeatLimit=4

This says the map just finished will not be available until 4 others have been chosen through play cycles, then that map will be available.

Set that to 0 if you want to keep it available each vote.

2. Your replication configuration.
Code:
[Engine.GameReplicationInfo]
ShortName=BadAssMotha****a

This short name value should be left the default value for the sake of the game server browser.
ShortName=KF Server


3. Use ucc to create .uz2 files of your custom content.

Code:
ucc compress ..\Maps\KF-Giles.rom

This creates KF-Giles.rom.uz2 in the Maps directory.

Post .uz2 files to redirect location without using sub-directories like the game. You do not need to create folders for animations, maps, static meshes, etc. just put it all in one folder on the redirect host.

Add the host address to your ini
Code:
[IpDrv.HTTPDownload]
RedirectToURL=http://address/of/host
 
Upvote 0
Thank you, I think this will really help me. I'm at work now and will try all this when I get home. One final question before testing, whats a good free data server where I can store my map and redirect? Will google drive work? I don't think it would because of all the "confirm download" dialogs, but let me know what you suggest. I only need like... less than 300MB... what do most people use?
 
Upvote 0
My suggestion for something free would be to use this offering from a fellow forum user:

http://forums.tripwireinteractive.com/showthread.php?t=78600

Thanks, I went thru the process to get access to there ftp server but my permissions aren't sufficient and there aren't any posts I can find to indicate how to elevate them. Anyone know these guys?

Also, in regards to 1 and 2 above I made those changes... nothing changed, server still only shows up in friends and always required restart after a game. Then I changed bUseMapList back to true, it was false. I tested and the map did cycle to the same map as desired... but it only worked once, now it must be restarted again. And the server always shows as ofline here:http://www.gametracker.com/server_info/68.232.178.160:7707/

All Im trying to do is make a test server where that runs my test map continuously... preferably with the ability to turn various developer modes on or off, like mesh or zone view... but right now I can't even get a normal server going here. Isn't there any descent documentation on the ini file?

here's the updated info

Code:
server KF-State_Palacev18.rom?game=KFmod.KFGameType?VACSecure=false?MaxPlayers=6 ini=KillingFloor.ini multihome=68.232.178.160 port=7707 log=Gameservers.log -nohomedir
Code:
[URL]
Protocol=KillingFloor
ProtocolDescription=KillingFloor Protocol
Name=ROSoldier
Map=Index.rom
LocalMap=KFIntro.rom
NetBrowseMap=Entry.rom
Host=
Portal=
MapExt=rom
EXEName=KillingFloor.exe
SaveExt=usa
Port=7707
Class=KFMod.KFHumanPawn
Character=Corporal_Lewis

[FirstRun]
FirstRun=0

[Engine.Engine]
RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=KFMod.KFConsole
GUIController=KFGUI.KFGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=KillingFloor
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=KFMod.KFGameType
DefaultServerGame=KFMod.KFGameType
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False

[Core.System]
PurgeCacheDays=30
SavePath=..\Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.rom
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Paths=../Textures/Old2k4/*.utx
Paths=../Sounds/Old2k4/*.uax
Paths=../Music/Old2k4/*.umx
Paths=../StaticMeshes/Old2k4/*.usx
Paths=../Animations/Old2k4/*.ukx
Paths=../KarmaData/Old2k4/*.ka

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XGame
ServerPackages=XInterface
ServerPackages=GUI2K4
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=KFGUI.KFMainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=KFGUI.KFDisconnectPage
SinglePlayerMenuClass=KFGUI.KFMainMenu
InstantActionMenuClass=KFGUI.KFMainMenu
LoadingClass=ROInterface.ROServerLoading
ServerPackages=ROEffects
ServerPackages=ROEngine
ServerPackages=ROInterface
ServerPackages=KFMod
ServerPackages=KFChar

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
DampenWithVoIP=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=30.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpServer.UdpServerQuery]
GameName=rom

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=False
ServerBehindNAT=False
DoLANBroadcast=True

[IpDrv.MasterServerLink]
LANPort=11707
LANServerPort=10707
MasterServerList=(Address="207.135.144.10",Port=28902)
MasterServerList=(Address="207.135.144.11",Port=28902)

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30

[Engine.GameReplicationInfo]
ServerName=BadAssMotha****a - State Palace New Orleans Rave - Beta
ShortName=KF Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay="Friend Gunslingor to inform him of errors and bugs"

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=True
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=GUI2K4
EditPackages=xVoting
EditPackages=UTV2004c
EditPackages=UTV2004s
EditPackages=ROEffects
EditPackages=ROEngine
EditPackages=ROInterface
EditPackages=Old2k4
EditPackages=KFMod
EditPackages=KFChar
EditPackages=KFGui
EditPackages=GoodKarma
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UWeb
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XWebAdmin
CutdownPackages=XVoting

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=True
ListenPort=8075

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra

[Engine.AccessControl]
AdminPassword=1012759
GamePassword=
bBanByID=True

[Engine.GameInfo]
GoreLevel=2
MaxSpectators=0
MaxPlayers=6
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=True
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=False
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=0.000000
bVACSecured=False
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLowGore=False
bLargeGameVOIP=False
GameDifficulty=4.000000
MaplistHandlerType=
ServerSkillLevel=
bIgnore32PlayerLimit=False

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Ultra
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
TimeMarginSlack=1.35
MaxClientFrameRate=+90.0

[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
Games=(GameType="ROEngine.ROTeamGame",ActiveMaplist="Default RO")
Games=(GameType="KFmod.KFGameType",ActiveMaplist="Default KF")
Games=(GameType="KFMod.KFDMGameType",ActiveMaplist="Default KFDM")
Games=(GameType="KFMod.KFSPGameType",ActiveMaplist="Default KFS")

[XInterface.MapListDeathMatch]
MapNum=0

[XInterface.MapListTeamDeathMatch]
MapNum=0

[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-ABSOLUTEZERO
Maps=CTF-MOONDRAGON
Maps=CTF-GRASSYKNOLL
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2

[ROInterface.ROMapList]
MapNum=0
Maps=RO-Danzig
Maps=RO-Arad
Maps=RO-Barashka
Maps=RO-Basovka
Maps=RO-Bondarevo
Maps=RO-HedgeHog
Maps=RO-Kaukasus
Maps=RO-KrasnyiOktyabr
Maps=RO-Ogledow
Maps=RO-Odessa
Maps=RO-StalingradKessel
Maps=RO-KonigsPlatz
Maps=RO-Rakowice
Maps=RO-BaksanValley
Maps=RO-Berezina
Maps=RO-BlackDayJuly
Maps=RO-Kryukovo
Maps=RO-KurlandKessel
Maps=RO-Leningrad
Maps=RO-Mannikkala
Maps=RO-SmolenskStalemate
Maps=RO-Tcherkassy
Maps=RO-TulaOutskirts
Maps=RO-Zhitomir1941

[ROEngine.ROTeamGame]
WinLimit=2
RoundLimit=3
PreStartTime=5

[ROEngine.ROWeaponAttachment]
WeaponAmbientScale=5.0

[Engine.VoiceChatReplicationInfo]
bEnableVoiceChat=True
bAllowLocalBroadcast=True
MaxChatters=0
LocalBroadcastRange=1000.000000
DefaultBroadcastRadius=20.000000
VoIPInternetCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_96WB

[Engine.BroadcastHandler]
bMuteSpectators=False
bPartitionSpectators=False

[KFMod.KFGameType]
KFGameLength=2
WaveStartSpawnPeriod=6.000000
StartingCash=300
MinRespawnCash=250
bUseEndGameBoss=True
bRespawnOnBoss=True
bNoLateJoiners=False
BossBattleSong=KF25-Abandon
TmpWavesInf=
TmpSquadsInf=
TmpMClassInf=
LobbyTimeout=20
TimeBetweenWaves=60
bEnemyHealthBars=False
bPerksEnabled=True
MaxZombiesOnce=32
WaveConfigMenu=KFGUI.KFWaveConfigMenu
FallbackMonsterClass=KFChar.ZombieStalker
InitialWave=0
FinalWave=10
Waves[0]=(WaveMask=196611,WaveMaxMonsters=20,WaveDuration=255,WaveDifficulty=0.000000)
Waves[1]=(WaveMask=196847,WaveMaxMonsters=28,WaveDuration=255,WaveDifficulty=0.100000)
Waves[2]=(WaveMask=2885405,WaveMaxMonsters=32,WaveDuration=255,WaveDifficulty=0.100000)
Waves[3]=(WaveMask=3935929,WaveMaxMonsters=32,WaveDuration=255,WaveDifficulty=0.200000)
Waves[4]=(WaveMask=3935933,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
Waves[5]=(WaveMask=5783229,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
Waves[6]=(WaveMask=5783229,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
Waves[7]=(WaveMask=8284655,WaveMaxMonsters=40,WaveDuration=255,WaveDifficulty=0.300000)
Waves[8]=(WaveMask=8284655,WaveMaxMonsters=40,WaveDuration=255,WaveDifficulty=0.300000)
Waves[9]=(WaveMask=6285785,WaveMaxMonsters=45,WaveDuration=255,WaveDifficulty=0.300000)
Waves[10]=(WaveMask=14695039,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
Waves[11]=(WaveMask=13418431,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
Waves[12]=(WaveMask=14479031,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
Waves[13]=(WaveMask=12246959,WaveMaxMonsters=60,WaveDuration=180,WaveDifficulty=2.000000)
Waves[14]=(WaveMask=16777215,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=2.000000)
Waves[15]=(WaveMask=8452096,WaveMaxMonsters=15,WaveDuration=255,WaveDifficulty=2.000000)
bAllowNonTeamChat=True
FriendlyFireScale=0.000000
NetWait=5
bForceRespawn=True
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=0.000000
LateEntryLives=1
LoginMenuClass=KFGUI.KFInvasionLoginMenu
bAllowPrivateChat=True
bWeaponStay=True
bAllowWeaponThrowing=True
ResetTimeDelay=10
GoalScore=60
MaxLives=1
TimeLimit=0
MonsterClasses=(MClassName="KFChar.ZombieClot",Mid="A")
MonsterClasses=(MClassName="KFChar.ZombieCrawler",Mid="B")
MonsterClasses=(MClassName="KFChar.ZombieGoreFast",Mid="C")
MonsterClasses=(MClassName="KFChar.ZombieStalker",Mid="D")
MonsterClasses=(MClassName="KFChar.ZombieScrake",Mid="E")
MonsterClasses=(MClassName="KFChar.ZombieFleshpound",Mid="F")
MonsterClasses=(MClassName="KFChar.ZombieBloat",Mid="G")
MonsterClasses=(MClassName="KFChar.ZombieSiren",Mid="H")
MonsterSquad=4A
MonsterSquad=4A1G
MonsterSquad=2B
MonsterSquad=4B
MonsterSquad=3A1G
MonsterSquad=2D
MonsterSquad=3A1C
MonsterSquad=2A2C
MonsterSquad=2A3B1C
MonsterSquad=1A3C
MonsterSquad=3A1C1H
MonsterSquad=3A1B2D1G1H
MonsterSquad=3A1E
MonsterSquad=2A2E
MonsterSquad=2A3C1E
MonsterSquad=2B3D1G2H
MonsterSquad=4A1C
MonsterSquad=4A
MonsterSquad=4D
MonsterSquad=4C
MonsterSquad=6B
MonsterSquad=2B2C2D1H
MonsterSquad=2A2B2C2H
MonsterSquad=1F

[xVoting.xVotingHandler]
VoteTimeLimit=70
ScoreBoardDelay=5
bAutoOpen=True
MidGameVotePercent=50
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=xVoting.MapVoteHistory_INI
RepeatLimit=0
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bMapVote=False
bKickVote=True
bMatchSetup=False
KickPercent=51
bAnonymousKicking=True
MapListLoaderType=xVoting.DefaultMapListLoader
ServerNumber=1
CurrentGameConfig=0

[xVoting.DefaultMapListLoader]
bUseMapList=true
MapNamePrefixes=

[DefaultKF MaplistRecord]
DefaultTitle=Default KF
DefaultGameType=KFMod.KFGameType
DefaultActive=1
DefaultMaps=KF-State_Palacev18

[KFMod.KFMaplist]
MapNum=1
Maps=KF-State_Palacev18

[IpDrv.UdpGamespyQuery]
MinNetVer=0
OldQueryPortNumber=7717
bRestartServerOnPortSwap=True
bDebugPortSwaps=True

[UnrealGame.DeathMatch]
RestartWait=10

[ROFirstRun]
ROFirstRun=1091

[DefaultKFDM MaplistRecord]
DefaultTitle=Default KFDM
DefaultGameType=KFMod.KFDMGameType
DefaultActive=0

[KFMod.KFMaplistSP]
MapNum=0

[DefaultKFS MaplistRecord]
DefaultTitle=Default KFS
DefaultGameType=KFMod.KFSPGameType
DefaultActive=0
 
Last edited:
Upvote 0
With the ini I do not see anything that stands out at this point. As far as documentation of the ini ... I don't know if there is anything useful out there.

For the public availability all I can guess at this point is firewall/port issue or maybe issue with the host.

For the voting/map cycle issue I might suggest switching from the default map/voting handler to the MapVoteV2 mutator. It may work better for what you want. Seems like others are having some issues with the default map handler. Seeing posts about map lists getting reset and so forth.
I use the mutator and it is working fine for me so I am not sure what else to suggest.
 
Upvote 0
Now it randomly decided to start appearing to show in the lobby and server list, but alas, the map still fails after each game and server must be restarted... on occasion, it does make it thru the cycling process but very rarely. Here's my discussion with the hardware owner"

I'm think it could be the map itself... anyone want to check it out for me? here is the links: http://forums.tripwireinteractive.com/showthread.php?t=85749
 
Upvote 0