my ideas

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Frontschwein

FNG / Fresh Meat
Apr 8, 2007
164
0
0
32
Cottbus - Germany
www.kgw-community.de
this forum is so big, so i dont know if this, what i will post now, already said

1. the players should fall down, when he get a shot in his leg
2. a more deatiled score board, with seperate lines for cappoints, kills and deaths
3. when u destroyed a enemy tank ,but the other tank destroyed also u, then get the tanker, who killed last a minuspoint, it should be better, when both tankers will get the kill - i hope u knwo what i mean;)
4. weapon pick up in the editor also for nades, weapons and not only panzerfausts ( i saw satchels on dubrava, but i dont know how th change the optic)
5. u should be able as infantrist to open the tower of a tank and throw a nade inside, also too shoot the driver through the little window (i know wondow is the rong word, but i forgot the right one)

regards, fronts
 

Demonic Spoon

FNG / Fresh Meat
Sep 29, 2006
167
19
0
0) "U" is not a word. ENGLISH please

1) You wouldn't fall down I don't think-a bullet doesn't have much momentum.

2) Hell no. We need less statwhoreage, not more

3) Wha?

4) Might be a good idea, but might also lend itself to stupidity (rushing to the spawn location for X item ASAP)

5) ...

you know, I think this plague started with a Call of Duty 2 commercial that showed just this. However, this does not happen. People suggest it in every WW2 game, but it wont happen in any good ones. Why?

Because you could not open the damn hatch of a tank in the middle of combat. The view slits were bulletproof I believe...not that it matters, since the driver would just drive over you assuming the coaxial MG gunner didn't get you first.
 

Frontschwein

FNG / Fresh Meat
Apr 8, 2007
164
0
0
32
Cottbus - Germany
www.kgw-community.de
5. of course, but when you are next to a tank and the tink didnt see you, you could sneak around him to the view slit, but it was just a theoretical suggestion, in would be complicated in practice i think

3. i know you;) will not understand ^^

tank vs tank
both tanks shoot at the same time
both tanks get destroyed
but one of the palyers get a minus point and one the point for a kill

2. why not, when the score board is unimportant for you, then its should be no problem, because its unimportant :p

1. when you sprint over a place, field, street and so on, then you would fall down by a hit
 

Demonic Spoon

FNG / Fresh Meat
Sep 29, 2006
167
19
0
2. why not, when the score board is unimportant for you, then its should be no problem, because its unimportant :p

1. when you sprint over a place, field, street and so on, then you would fall down by a hit

2) I never said it was unimportant for me. I said your suggestion would encourage stat whoring, which is something I am decidedly against

1) No, you wouldn't. A bullet has very little momentum.
 

Drapan

FNG / Fresh Meat
Jul 28, 2007
50
1
0
Not saying I'd want this in the game but:

If you were running and then got shot in the leg, I'm pretty sure you wouldnt keep running... Yeah well, maybe you would if it passed right through and didnt make a mess but if the bullet starts tumbling (which if i remember correctly, could be wrong, was common in ww2 since the bullets were designed that way) it'd make a mess which would probarely result in massive pain and that would result in the soldier tripping and falling.
 

the_TeuTon

FNG / Fresh Meat
May 3, 2007
162
3
0
1) You wouldn't fall down I don't think-a bullet doesn't have much momentum.

Drapan has a good point.

It's not that the bullet makes you fall, it's that the guy isn't gonna be able to walk on his leg if it has been shot. He would probably trip and fall or something. And you certainly couldn't run after getting shot in the leg, let alone sprinting.
 

18Bravo

FNG / Fresh Meat
Oct 31, 2006
525
1
0
Tennessee, USA
#3 is when you and your enemy's tank is squaring off against eachother, and right before you enemy gets the killing shot, you fire a round off that kills him too. Though you died first, the game treats the shell as if it were the killer's shell and makes it look as though he killed himself. So the game makes it look as though he got a point for killing you, and the shot you fired off makes the game think he killed himself, which takes a point for the suicide. What he said that he wants is for both players to earn the point for the kill.
 

Frontschwein

FNG / Fresh Meat
Apr 8, 2007
164
0
0
32
Cottbus - Germany
www.kgw-community.de
2) . I said your suggestion would encourage stat whoring, which is something I am decidedly against

you get 5 points for giving the machine gunner ammo, this encourage stat whoring

putting all points together encourages stat whoring, but so you can see how much of the total points are cappoints, ammopoints and killpoints

and you can also so see in the list how good you really are, because you dont need skills to get 10 capppoints or 5 ammo points

and i thin kit would be more realistic, when you cant run so fast as before after you get a shot in your leg
 

Major von Mauser

FNG / Fresh Meat
Oct 13, 2007
259
36
0
31
Fulton, Wisconsin, USA
this forum is so big, so i dont know if this, what i will post now, already said

1. the players should fall down, when he get a shot in his leg
2. a more deatiled score board, with seperate lines for cappoints, kills and deaths
3. when u destroyed a enemy tank ,but the other tank destroyed also u, then get the tanker, who killed last a minuspoint, it should be better, when both tankers will get the kill - i hope u knwo what i mean;)
4. weapon pick up in the editor also for nades, weapons and not only panzerfausts ( i saw satchels on dubrava, but i dont know how th change the optic)
5. u should be able as infantrist to open the tower of a tank and throw a nade inside, also too shoot the driver through the little window (i know wondow is the rong word, but i forgot the right one)

regards, fronts

Now for you.

1. Agreed. 99% of the time you get shot in the leg you would fall over, just from the pain if anything.

2. Disagreed. Not really necessary.

3. Agreed. Whoever set it up the way it is now is an idiot.

4. I don't really understand what you are trying to say. Could you clarify yourself?

5. Disagreed. Most if not all tank hatches were latched down, not just on an open hinge. As for the shooting through the drivers slot, you'd have to be right in front of him for it to hit him, you would probably get shot or run over before you get a chance at a good shot. Not that both these things didn't happen in real life, it's just that they didn't happen often enough to warrent it in-game (btw, have you been watching "Saving Private Ryan" lately?).
 

Demonic Spoon

FNG / Fresh Meat
Sep 29, 2006
167
19
0
It's not that the bullet makes you fall, it's that the guy isn't gonna be able to walk on his leg if it has been shot. He would probably trip and fall or something. And you certainly couldn't run after getting shot in the leg, let alone sprinting.

Simulated by the fact that you move really slowly with a wounded leg.
you get 5 points for giving the machine gunner ammo, this encourage stat whoring

putting all points together encourages stat whoring, but so you can see how much of the total points are cappoints, ammopoints and killpoints

and you can also so see in the list how good you really are, because you dont need skills to get 10 capppoints or 5 ammo points

You're right it does-I'm certainly not opposed to removing the score system entirely.
0. Don't be a snot, English isn't his native tongue.

1. Are you trying to say a bullet doen't have much momentum? Try shooting yourself in the leg and tell me you didn't fall down.

3. "Wha" is not a word. ENGLISH please.

0) there's a difference between being lazy and not knowing much English.

1) Momemtum is determined by mass and velocity. A bullet has a lot of velocity, yes, but not nearly enough mass to actually knock you over. Also, it's going into your leg rather than bouncing off it.

3) Irrelevant, as I wasn't trying to actually make a statement there.
 

Frontschwein

FNG / Fresh Meat
Apr 8, 2007
164
0
0
32
Cottbus - Germany
www.kgw-community.de
in the editor you can add a panzerfaust and a satchel pick up, but the satchel looks like the panzerfaust in the map, on dubrava you can see a satchel as satchel

you also cant add grenades e.g. as pickup in a map, but this would be good for my kaukasus version

and why should i write you instead of u? im not a idiot, i know that u is just a letter, but a bit faster to write ;)
 

Major von Mauser

FNG / Fresh Meat
Oct 13, 2007
259
36
0
31
Fulton, Wisconsin, USA
0) there's a difference between being lazy and not knowing much English.

1) Momemtum is determined by mass and velocity. A bullet has a lot of velocity, yes, but not nearly enough mass to actually knock you over. Also, it's going into your leg rather than bouncing off it.

3) Irrelevant, as I wasn't trying to actually make a statement there.

0. Like we didn't know?

1. It's not that it's knocking you over, it's that getting hit by a bullet hurts, the falling over is your body's reaction to the shock, not it actually knocking you off your feet.

3. My point was that when you pick on someone elses grammar, your's better be near perfect.


Now to Frontschwein:

4. Not really a big deal, you could probably do it yourself if you wan'ted.
 

Demonic Spoon

FNG / Fresh Meat
Sep 29, 2006
167
19
0
1. It's not that it's knocking you over, it's that getting hit by a bullet hurts, the falling over is your body's reaction to the shock, not it actually knocking you off your feet.

3. My point was that when you pick on someone elses grammar, your's better be near perfect.

1) Erm...Falling over isn't the body's reaction to shock. How does that make sense?

3) Not going to get into a pissing match about grammar. My point is that one should at least try to type correctly.
 

TT33

FNG / Fresh Meat
Mar 2, 2007
571
159
0
Disagreed. Most if not all tank hatches were latched down, not just on an open hinge. As for the shooting through the drivers slot, you'd have to be right in front of him for it to hit him, you would probably get shot or run over before you get a chance at a good shot. Not that both these things didn't happen in real life, it's just that they didn't happen often enough to warrent it in-game (btw, have you been watching "Saving Private Ryan" lately?).

Correct most if not all hatches were locked but about the view slot:

All German tanks had panzer glass (thick armored glass that is bullet proof) in that view slot and in combat areas they would close an armored shutter(view slot closes on nearly all german tanks) on top of the Panzerglass in order to protect the driver against At rounds for visablity optics/a periscope, which can be seen from the exterior of the tank on top of the view slot were used. Unless of course you have a Panther which just had periscopes.

Saving Private Ryan is a movie which is full of balant inaccuracies please do not use it as a source- The Tiger in that film is a T-55 or a similar tank design. It makes my eyes bleed when I see something that is so full of errors passed off as a "Tiger tank".
 
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the_TeuTon

FNG / Fresh Meat
May 3, 2007
162
3
0
Correct most if not all hatches were locked but about the view slot:

All German tanks had panzer glass (thick armored glass that is bullet proof) in that view slot and in combat areas they would close an armored shutter(view slot closes on nearly all german tanks) on top of the Panzerglass in order to protect the driver against At rounds for visablity optics/a periscope, which can be seen from the exterior of the tank on top of the view slot were used. Unless of course you have a Panther which just had periscopes.

Saving Private Ryan is a movie which is full of balant inaccuracies please do not use it as a source- The Tiger in that film is a T-55 or a similar tank design. It makes my eyes bleed when I see something that is so full of errors passed off as a "Tiger tank".

I think they used a T-34/85 chassis lol.......but the rest of the tank was accurate mostly. But the reason they did that was because in order to film that whole segment they needed a tank that had a working engine and would run. However, finding a Tiger tank that actually runs is almost impossible, so they had to improvise. Restoring a tank can take years and thens of thousands of dollars, especially if it has a rare engine.
 

Major von Mauser

FNG / Fresh Meat
Oct 13, 2007
259
36
0
31
Fulton, Wisconsin, USA
1) Erm...Falling over isn't the body's reaction to shock. How does that make sense?

3) Not going to get into a pissing match about grammar. My point is that one should at least try to type correctly.

1. It's like you get shot in the leg, you are on your other leg but when you go back to the one that got shot you fall/stumble because it is you bodies reaction to the shock/pain. The point being, falling is alot more accurate and realistic then slowing down for a couple seconds and then speeding up again. Maybe if you fell, got back up and was slow for a bit.

3. Agreed.
 

white7

FNG / Fresh Meat
Oct 9, 2007
5
0
0
Arizona
getting shot will in the leg will not exactly "knock you over", getting shot in the leg will ( as I have had the pleasure:() drop you like a ton of bricks. I took a 7.62x54 by a 91/30 to my left thigh while standing. It did not knock me over as if I were pushed, but just dropped me on my ***. If the round were to just pass through without hitting bone there will still be a fair amount of muscle damage in the wounded limb. If the round were to hit bone like in my case, there will be greater damage, like a shattered femur for instance, and then the round begins to fragment and cause further damage to muscle and arteries. It could also strike bone and "follow" it either up or down, like strike you in your shin and travel up into your torso. In anycase it is unlikely that you can carry on the fight with an aggressive tempo.