Freebase;n2330548 said:I'll release an updated version soon for the latest update
simulated function PostBeginPlay()
{
Super.PostBeginPlay();
KFPlayerOwner = KFPlayerController(Owner);
//OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
//if( OnlineSub!=None )
//{
// OnlineSub.AddOnInventoryReadCompleteDelegate(Searc hInventoryForNewItem);
// SetTimer(60,false,'SearchInventoryForNewItem');
//}
SetTimer(300 + FRand()*120.f,false,'CheckForItems');
}
simulated function Destroyed()
{
Super.Destroyed();
NotifyLevelChange();
}
simulated final function NotifyLevelChange( optional bool bMapswitch )
{
//if( OnlineSub!=None )
//{
// OnlineSub.ClearOnInventoryReadCompleteDelegate(Sea rchInventoryForNewItem);
// OnlineSub = None;
//}
// Send to an empty stage to play the "waiting" game.
if( bMapswitch )
SetTimer(0.5,false,'PendingMapSwitch');
}
duk6046;n2331001 said:Finally i found crash cause code in KFExtendedHUD.uc and how to fix it
It works, instead no longer in game drop notification but still we can know it through to steam notification popup.
duk6046;n2332747 said:v1081 update it makes can not getting experience with custom weapons. it's really not good... Is there no solution?
hey buddy, do you have the updated mutator? I stopped my server a few years ago, I'm thinking of returningDownload this mutator and run it with ServerExt to enable dosh and XP. I'll soon be updating ServerExt to implement the fix.
MoneyEnabler.MoneyEnabler
Credits to Insert Name Here and ForrestMarkX - https://cdn.discordapp.com/attachmen...MoneyEnabler.u
hey buddy, do you have the updated mutator? I stopped my server a few years ago, I'm thinking of returning