Why hullo there peoples. I've been working on a mutator for KF that I wanted to share.
What is it?
It is a mutator which attaches cameras to every player and lets you view their camera feed through a window on your HUD. Think Aliens during the Hive scene
Why did I make this?
This mutator started as a little experiment to see if it was possible to render scripted textures directly on the player's HUD. Turns out, it is (with a number of caveats). It also turned out to be an interesting netcode challenge which exposed a couple flaws in the way UE2 treats actor relevance.
How to I install it?
1. 'Subscribe' to the mod on Steam workshop.
2. Load up KF and let the mod download
3. Restart KF
4. Click 'Solo' or 'Host' server and click on the 'Mutators' tab
5. Add the 'Shoulder cams' mutator.
6. Click 'Configure' to configure the mutator to your liking.
7. Start a map.
Workshop Link :
http://steamcommunity.com/sharedfiles/filedetails/?id=174521290
What is it?
It is a mutator which attaches cameras to every player and lets you view their camera feed through a window on your HUD. Think Aliens during the Hive scene
Why did I make this?
This mutator started as a little experiment to see if it was possible to render scripted textures directly on the player's HUD. Turns out, it is (with a number of caveats). It also turned out to be an interesting netcode challenge which exposed a couple flaws in the way UE2 treats actor relevance.
How to I install it?
1. 'Subscribe' to the mod on Steam workshop.
2. Load up KF and let the mod download
3. Restart KF
4. Click 'Solo' or 'Host' server and click on the 'Mutators' tab
5. Add the 'Shoulder cams' mutator.
6. Click 'Configure' to configure the mutator to your liking.
7. Start a map.
Workshop Link :
http://steamcommunity.com/sharedfiles/filedetails/?id=174521290
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