I haven't noticed that issue yet, but I think the mutator could be more flexible.
PM me matttthias and I send you the whole source of my AutoKick if you think about updating Noobfilter.
This mutator should be made black or even forbidden. If team cannot handle the game with 0 lvl players, this team is more noobish then this 0 lvl players. I'm not a noob, then, why I should be kicked for only low lvl, which I'm handling better than many 6 lvls? On every normal server - kick without reason is a action that leads the kick voter to ban, and admin to be deprived with his privileges. And then we see - author made mutator that do wrong act automatically. This is nonsence. Is better, to overwrite function AllowBecomeActivePlayer in GameInfo child classes. I think TWI should modify gametype some way, that AllowBecomeActivePlayer function would be requesting permission from mutators, this will allow modders make mutators that filter players who is attempting to join game. Kick is rude method and act of disrespect to player who is on server first time.
It is whitelisted because the servers are created by players, not by Tripwire, therefore, they can choose who joins their server or not.This mutator should be made black or even forbidden. If team cannot handle the game with 0 lvl players, this team is more noobish then this 0 lvl players. I'm not a noob, then, why I should be kicked for only low lvl, which I'm handling better than many 6 lvls? On every normal server - kick without reason is a action that leads the kick voter to ban, and admin to be deprived with his privileges. And then we see - author made mutator that do wrong act automatically. This is nonsence. Is better, to overwrite function AllowBecomeActivePlayer in GameInfo child classes. I think TWI should modify gametype some way, that AllowBecomeActivePlayer function would be requesting permission from mutators, this will allow modders make mutators that filter players who is attempting to join game. Kick is rude method and act of disrespect to player who is on server first time.
Dont respect people who enters your server? Close it! The answer in the way you do it. I told clearly - I'm not a noob and I shouldn't be kicked with "noobfilter". So there comes a thought - maybe this mutator should not be whitelisted cos its not finished and not fulfil its function? Maybe author need at least rename this mutator. Very good thing would be to forcely add prefix "[Noob server]" on server who is using this mutator. Cos people who are kicking someone only for low lvl are completely noobs, its a fact.It is whitelisted because the servers are created by players, not by Tripwire, therefore, they can choose who joins their server or not.
Don't like the rules of a server? Choose other or create you own, it's simple as that.
It's not about respect, it's about ownership and free will, you can't dictate how people should manage their servers or behave. It's their lives, their server and their rules, period.Dont respect people who enters your server? Close it! The answer in the way you do it. I told clearly - I'm not a noob and I shouldn't be kicked with "noobfilter". So there comes a thought - maybe this mutator should not be whitelisted cos its not finished and not fulfil its function? Maybe author need at least rename this mutator. Very good thing would be to forcely add prefix "[Noob server]" on server who is using this mutator. Cos people who are kicking someone only for low lvl are completely noobs, its a fact.
P.S. If someone want restriction on max lvl - good, why not ONLY restrict max lvl, not min?
This mutator does that too, just check the box "limit max level" and the selected level will be the maximum allowed in the server.I'm looking for the exact opposite.
I want to only allow lvls 0 - 3 on the server; thus preventing high lvl players from joining and dominating the game. Usually when a high lvl joins the server, they run off to do their own thing leaving the team behind. On the other hand, when they stick with the team they usually end up robbing majority of the kills, thus making it difficult for the lower lvl players to lvl up.
Very high difference. If you play without high-levels its making game more difficult. When you play only with 6 lvl noobs and no 6- lvl, it makes game much more easier. As I know, mutator is whitelisted only if it isn't making game process easier. And I am saying - its the problem of RESPECT. You are right, no matter to dictate how to administrate servers. Just not having exp gaining on servers with this abusive mutator, won't break the way it is ruled.Also, you're contradicting yourself when you say it's ok to have a max level restriction, but a minimum level not. What is the difference between high and low levels? A restriction is a restriction and that's a right reserved to the server owner.
You said in capital letters that it is all about "RESPECT", yet, you say that it's ok to kick high level players. It sounds very contradictory.Very high difference. If you play without high-levels its making game more difficult. When you play only with 6 lvl noobs and no 6- lvl, it makes game much more easier. As I know, mutator is whitelisted only if it isn't making game process easier. And I am saying - its the problem of RESPECT. You are right, no matter to dictate how to administrate servers. Just not having exp gaining on servers with this abusive mutator, won't break the way it is ruled.
This mutator does that too, just check the box "limit max level" and the selected level will be the maximum allowed in the server.
[NoobFilter.NoobFilter]
NeededLevel=4
ShowMessageTime=3
bNoobsOnly=True
bSessionKick=true
Now the highest perk you can have is a level 4. I tested it with one of my high perks and it kicks after the first wave.
I have 3 difficulty levels on server
hard
suicidal
HoE
when vote menu appears and user want for ex. suicidal and map kf-xyz i can give in webAdmin parameter like Difficulty=5, but how i can make same for NoobFilter?
Tryed to add Difficulty=5,NeededLevel=4 <-- it doesn't work
TL;DR
How to dynamically change levels of noob filtering?
Couldn't u add feature that will kick all players immediately with low level after respawn?A little mut which kick players whom are using a perk with a low level (configurable) after giving them one chance in the tradertime to change their perk and also showing them a message (configurable interval). And telling them the reason why the were kicked from the server.
I hope its useful for some of you
You have to add NoobFilter.NoobFilter to your batchfile and to your GameConfig to use this mutator.
Download (includes the sourcecode): View attachment 10037
Some Screenshots:
Spoiler!
Edit: Added the option to select it as maximum level and also the option to select SessionBan or Kick
Edit: WHITELISTED
PS: Is there a way to add an exception list to the mutator? I want to play with my level 2 zerker on my Suicidal lvl 4+ server ;p (I have one account all 6, so I know how to play... I use this mutator 'cause most level 2 will screw with the game)