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[Mutator]KFDrop

if you want the arrangement is that, I thought it would sell better because the power had to be more powerful :(

Thats all well and good, just state that next time in your OP, my custom server already has some changed stats for my own balancing, so something like this would conflict.

I'd love to be able to split the ability to drop the weapon and sell, ie i want to be able to sell the 9mm only when in the trader, but not drop it. Possibly a check to see if the player is in a shopping zone. One of the things i havent gotten around to yet.
 
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