[Mutator] Door Messages

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King Sumo

FNG / Fresh Meat
Jan 8, 2011
505
15
0
Brazil
www.youtube.com
Presenting you guys the Door Messages Mutator!

Messages are displayed in the down corner when a door was hit by a frag grenade. It is possible to customize the messages via Web Admin. We have two types of messages:
- CriticalMessage : displayed when someone broke the door with a frag grenade;
- WarningMessage : displayed when someone threw a frag grenade at a door.

Defaults:
CriticalMessage="Player %PlayerName% broke the door with a frag grenade!"
WarningMessage="Player %PlayerName% threw a frag grenade at a door!"
(The tag %PlayerName% is replaced by the player name)

For instance, if the door survives the warning message is shown:
http://steamcommunity.com/id/kingsumo/screenshot/577830787728879485/?tab=public

Otherwise the critical message is shown:
http://steamcommunity.com/id/kingsumo/screenshot/577830787728894697/?tab=public

Install:
Unzip the mutator in the system folder and add to the server line:
KFDoorMessagesV3.KFDoorMessagesV3

Download:
see attachments.

Have fun!

UPDATE 1.0:
- renamed package name to KFDoorMessagesV1 (to avoid version mismatches);
- fixed false positives (by checking door health/weldstrength).

UPDATE 2.0:
- now medic nades are working (broken due Halloween update)
- fixed bug were the Player name is not shown in case of suicide
- added option to disable critical or warning messages

UPDATE 3.0:
- WHITELISTED
- v1049+ compability fix
 

Attachments

  • KFDoorMessagesV1.zip
    5 KB · Views: 2
  • KFDoorMessagesV2.zip
    5.4 KB · Views: 1
  • KFDoorMessagesV3.zip
    4.9 KB · Views: 13
Last edited:
  • Like
Reactions: Left 4 Dinner

BenioX

FNG / Fresh Meat
Jan 20, 2010
2,013
702
0
28
Poland
www.youtube.com
Now those "anonymous" griefers who destroy doors all time letting team get overwhelmed would be pointed out. Hope many servers gonna run it as soon as it gets whitelisted... is it gonna be white? :D
 

Hemi

FNG / Fresh Meat
Jul 30, 2010
1,572
573
0
Why do people think that we know if its going to be whitelisted or not...:rolleyes:
 

Left 4 Dinner

FNG / Fresh Meat
Jun 11, 2012
732
12
0
interesting idea. Especially for servers with reasonable admins. Is this white listed yet, or do we not know?
 

King Sumo

FNG / Fresh Meat
Jan 8, 2011
505
15
0
Brazil
www.youtube.com
this mutator prevents the medic nade from working ... just so you know :D

Yes, the new update broke the mutator! What a petty :/
Or, this is a new feature :) as the mutator can be used to remove the medic nade, LOL - and it is whitelisted! ehehe

I'll release a fixed version soon (V2)... The new version will be submitted to the whitelist, but probably will take months to TWI approve the mutator...
 

King Sumo

FNG / Fresh Meat
Jan 8, 2011
505
15
0
Brazil
www.youtube.com
ok guys, I have created a V2 package.
notice this is not whitelisted (yet).
thanks

PS. please test, I'll upload this in the Workshop once I have positive feedback
 
Last edited:

EpharGy

FNG / Fresh Meat
Jan 3, 2011
1,352
63
0
Australia
www.sykosis.co.uk
Just curious on if you had to specifically enable the different nade projectile types, Tempted to run this out on my custom server to test but i do run other nade types as well.
 

NeedlesKane

FNG / Fresh Meat
Jan 18, 2012
151
1
0
Big D
On my server I selected my Field Medic, and when my team was needing a heal I threw a grenade. I noticed that it blew up like the old Field Medic grenades and was wondering what was happening. I was leaning towards the idea that it was this mut so I came here and realized this to be true. I will be testing out your V2 and am eager for it to be whitelisted as well.