[Mutator] Custom Character Enabler

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

HanzoSixx

FNG / Fresh Meat
Jul 5, 2011
17
0
0
What you do is, install the character to the server and set it up so it knows that the character is usable. Once done, give the person you want the character files and he can select the character in the menu only.

Ok but It's a skin for the default berserker. How would I get the files to make it it's own character with the skin i had made?
 

FluX

Grizzled Veteran
Oct 26, 2010
5,392
233
63
www.fluxiserver.co.uk
Ok but It's a skin for the default berserker. How would I get the files to make it it's own character with the skin i had made?
To of made the character you need to make the (custom!) texture file to replace the character textures. You would need to implement a .u package to say what the character properties are which will be textures, model, voice etc. There should be a link in the original post explaining how to make the .u character file. The original link also tells you how to install aswel.
 

AssassinMonLV

FNG / Fresh Meat
May 9, 2013
21
0
0
So using this will cause the server to disable perk progression? Are there any mutators that will allow for the use of it on a specific server and remain whitelisted? I really want my server to have custom skins for players and have their perk progression saved. Are there any mods like that or not?
 

FluX

Grizzled Veteran
Oct 26, 2010
5,392
233
63
www.fluxiserver.co.uk
So using this will cause the server to disable perk progression? Are there any mutators that will allow for the use of it on a specific server and remain whitelisted? I really want my server to have custom skins for players and have their perk progression saved. Are there any mods like that or not?
You can not have custom characters + whitelisting together.
 

AssassinMonLV

FNG / Fresh Meat
May 9, 2013
21
0
0
Oh well. Thanks. So what about whitelisted skins that are floating around. Such as the anarchist, and urban vader? They are said to be whitelisted. How would I be able to enable these to be playable on my server?

You can not have custom characters + whitelisting together.

So what about those custom characters that are said to be whitelisted? Such as the Anarchist, and Urban Vader on the workshop right now? Is there any way to use those?
 
Last edited by a moderator:

DMN666

Active member
Jun 14, 2012
2,569
12
38
Brooklyn, NY
Oh well. Thanks. So what about whitelisted skins that are floating around. Such as the anarchist, and urban vader? They are said to be whitelisted. How would I be able to enable these to be playable on my server?
You typed the same thing twice in the same post.

Their is a difference in Clientside mods and Mutators. Clientside means you the client. Their is only 1 whitelisted Custom character which is the Stig but he is really only used for Solo use since he does mess up the character after you disable the mutator.
 

Gutroach

FNG / Fresh Meat
Aug 14, 2014
10
0
0
I know this thread is kind of dead, but I really need support here. I've had a bunch of my friends try this mod, none of which had any success. The mutator shows up just fine, they activate it, it even shows up in the log. The problem is absolutely nothing happens. :confused:

It works fine for me, but that's it. If someone could give any insight as to why that's happening, that would be much appreciated.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,392
233
63
www.fluxiserver.co.uk
I know this thread is kind of dead, but I really need support here. I've had a bunch of my friends try this mod, none of which had any success. The mutator shows up just fine, they activate it, it even shows up in the log. The problem is absolutely nothing happens. :confused:

It works fine for me, but that's it. If someone could give any insight as to why that's happening, that would be much appreciated.

I believe we went through this together. I can't find a solution on why it loads, yet nothing is changed in their game. Make sure no other mutators are running and try to maybe do it on a completely new reinstall. Just incase there is some confliction.

It's not dead, just not developed anymore.
 

Gutroach

FNG / Fresh Meat
Aug 14, 2014
10
0
0
It's been a few people now, most of whom had used no other mods. If it wasn't for the fact that it somehow works for me, I'd have already given up.

And yes, we have. :( Just hoping someone sees this and knows a solution.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,392
233
63
www.fluxiserver.co.uk
It's been a few people now, most of whom had used no other mods. If it wasn't for the fact that it somehow works for me, I'd have already given up.

And yes, we have. :( Just hoping someone sees this and knows a solution.

The weird part is that every person that I have worked on this with has had it working. Your friends are the only ones I can not get working at all. You have nothing showing in the logs to give answers. Absolutely nothing makes sense.
 

RedWendigo

FNG / Fresh Meat
Mar 24, 2013
5
0
0
I tried to install these characters through your mod
http://forums.tripwireinteractive.com/showthread.php?t=76860
without results.
I'm not using serverperks and these are .u characters (don't know if it make the difference).
I dont need to make them work online, so I just added file name to "CharacterName=".
Ex:
Character "FourEyes" has two files: FourEyesDTSkin.u that is located in system and FourEyesDT_A.ukx which is located in the animation folder.
I tried to add the line CharacterName=FourEyesDTSkin into your ini file.
Nothing happened. Am I doing something wrong or simply it won't going to work?