Mut: Per Server Stats

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BleedEmAll

FNG / Fresh Meat
Feb 6, 2015
4
0
0
Server Perks

Server Perks

Thanks madfin,

That did indeed work with the all mutators except for forced max players. It doesn't even show up as a mutator to add from the voting game config on the webadmin.
 

madfin

Member
Jun 30, 2014
95
0
6
Finland
Thanks madfin,

That did indeed work with the all mutators except for forced max players. It doesn't even show up as a mutator to add from the voting game config on the webadmin.

You mean KFMaxPlayers?

http://forums.tripwireinteractive.com/showthread.php?t=46674

It is actor not mutator, You add it in kf-server.ini (or killingfloor.ini):

[Engine.GameEngine]

ServerActors=KFMaxPlayers.KFMaxPlayers

Serverlist shows it sometimes incorrectly as 6 player server, but dont worry about it.
 

vipboy247

FNG / Fresh Meat
Mar 6, 2013
1
0
0
Problem @@
Noneperk_zps0b6712e0.png

I dont know how active perk? help me pls :(
 

DMN666

Active member
Jun 14, 2012
2,569
12
38
Brooklyn, NY
What is the problem?
As far as i know, you are on lvl 0 and did not even bother to change anything of its settings... so there is no problem?
 

eXes1ze

FNG / Fresh Meat
Mar 6, 2015
4
0
0
All kind time of day,how to make so that when you click on the icon in the quick selection skill opened the desired category with weapons?
 

Marco

Active member
May 23, 2009
645
232
43
Finland
I released a new version of this mutator (7.50). It contains a few extra features and bug fixes. New features include a new webadmin interface for it and namely tiny a request from Poosh.
 

madfin

Member
Jun 30, 2014
95
0
6
Finland
Good job on that webadmin edit :)

Only problem is that now you get version mismatch and every client must remove cache files manually.
 

ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
I don't know if is fine.I downloaded latest 7.50 perk selector BUT when I host a map I can t see SLOTS.Is weird or is normal?
 

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ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
ok its normal maybe but why this slot bug?Look at the screen please.the people join and when they left I have bug slot.I think is not ok and this is happen often.that slot not refreshed when a user left....
 

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tunins

FNG / Fresh Meat
Apr 24, 2011
94
1
0
Chile
iwg.cl
ok its normal maybe but why this slot bug?Look at the screen please.the people join and when they left I have bug slot.I think is not ok and this is happen often.that slot not refreshed when a user left....

Again, it's normal. It's just visual effect, this "slot" empty can use any other player.
 

shaitan

Member
Jun 27, 2013
82
0
6
Have any of you guys run into a weird perk bug with the latest ServerPerks, where it makes every Engineer perk(was made/released based on Sentry perk) have level 38? All their stats in the .ini are fine, but it shows level 38 for every person.
I installed it on the 17th, going through my IRC logs that's the same night people were bumped up in Engineer.
 

GeCa7a

FNG / Fresh Meat
Dec 10, 2013
4
0
0
Bulgaria
Hello all,

First I want to thank Marco for the great mutator!!

I have Killing Floor server installed on Linux Ubuntu server 14.04.
Mutators installed on my server are: ArmorWelding, AntiBlocker,KFMaxPlayers and ServerPerks. I installed wine and started ServerPerksHost.exe to keep my ServerPerks database. The only changes I did in ServerPerks.ini were:

Code:
MaxPerksLevel= changed to 12 from 6.
RemoteDatabaseURL= changed to 127.0.0.1 from 192.168.1.33 .
bDebugDatabase= changed to True from False.

My problem is when I connect to our server all my perks are level 0. If I change the map my perk stats are loaded. If I disconnect from the server and reconnect sometimes my stats are loaded sometimes they are not.
If I join the game when my perks appear as level 0 and for example hit headshot it saves my new stats over the old ones.

This is a big problem because if players are in the server and a player joins the server he has to wait until they finish all the waves or wipe. If he joins the game and does something his stats are saved over his old ones.

Could someone assist me with this. Any help is really appreciated!! Meanwhile I will keep investigating the problem and keep looking for solutions.

Thank you in advance and again thank you Marco for this great mutator!!