Mut: Per Server Stats

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xbatista

FNG / Fresh Meat
Jul 7, 2010
87
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Just edit ServerPerksV2.ini:
MinPerksLevel=6
That is the minimum starting level for perks.


And this happens on latest version?
Yes.

@stormin normin How do you do 20 slot server? :/
 
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krispyk

FNG / Fresh Meat
Mar 15, 2010
208
31
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It would be helpful to have a no logging option for those who want to use this as an instant level 6 mutator. Just my opinion.
 

stormin normin

FNG / Fresh Meat
Jul 11, 2010
8
1
0
We are having a problem getting this mutator to work when the server is restarted. All the files are in the server file on the game server. Its just getting to the point that its not worth having the mutator on. Is there a fix to this?

Thank you in advance
 
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Paul1978

FNG / Fresh Meat
Jul 10, 2010
6
0
0
it does not work for me

when refreshing the mutators list appear unchecked again.

my server is a KF-Steam, has 64 slots and is hosted on a dedicated with debian server.

help!
 
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Missbot

FNG / Fresh Meat
Jul 3, 2010
127
9
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Down Yonder
www.badoldtimers.com
Help

Help

it does not work for me

when refreshing the mutators list appear unchecked again.

my server is a KF-Steam, has 64 slots and is hosted on a dedicated with debian server.

help!

My Game Gang has a 20 slot and same as the guy above. It worked for two days great. We use a script tp expand the slots to 20 and also use the anti blocker. I put all files in the syestem folder on server.
 

xbatista

FNG / Fresh Meat
Jul 7, 2010
87
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@Paul add this to command line when launching server:
?Mutator=ServerPerksV2.ServerPerksMut

@Marco Please fix that bug and please if you can make it MYSQL support that would be awesome! :)
 
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Marco

Active member
May 23, 2009
645
232
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Finland
I think I got that perks selection disappearing bug fixed. It works fine with 6 players, but will need someone to confirm it works on a bigger server too 20+ players.
So anyone feel like testing?
 

xbatista

FNG / Fresh Meat
Jul 7, 2010
87
0
0
perks

perks

I have server with 15 slots and 6 slots and as I said in above servers this bug.
Why do you think it's 20+? :)
 

Marco

Active member
May 23, 2009
645
232
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Finland
Well then I'll just make it official update: here.

Also added 2 new options to the ServerPerks INI file:
bForceGivePerk - Force give players a random perk on startup if they have none selected (so no ammo cost glitching).
bNoSavingProgress - Save no progress on servers (saves some server resources if server host only plans to use this mutator for level 6 everything).

And if this still doesn't fix the perk selection, it is some SteamStatsAndAchievements C++ script that's messing it up (that I can't check on).
 

xbatista

FNG / Fresh Meat
Jul 7, 2010
87
0
0
perks

perks

Thanks, will try it :)
Did you think about MYSQL and SaveBy "name" or "ip" or "steamid" in ini file? :D
Sorry for annoying, I just like saving data to mysql ^_^
 
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Marco

Active member
May 23, 2009
645
232
43
Finland
Did you think about MYSQL and SaveBy "name" or "ip" or "steamid" in ini file? :D
Sorry for annoying, I just like saving data to mysql ^_^
Ehm I have no idea how MySQL works, but you mean simply save an INI file in /killingfloor/System/ folder (with all the stats)?
 

Missbot

FNG / Fresh Meat
Jul 3, 2010
127
9
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Down Yonder
www.badoldtimers.com
I have added ?Mutator=ServerPerksV2.ServerPerksMut to the command line. I'm using the latest version of the mutator on a 20 slot server. Every time i check the box to enable the mutator. It does not enable it and the check box is empty when i return to the mutators screen.
 
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Marco

Active member
May 23, 2009
645
232
43
Finland
I have added ?Mutator=ServerPerksV2.ServerPerksMut to the command line. I'm using the latest version of the mutator on a 20 slot server. Every time i check the box to enable the mutator. It does not enable it and the check box is empty when i return to the mutators screen.
Have you tried putting the mutator on Voting GameConfig then (see attachment)?
 

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xbatista

FNG / Fresh Meat
Jul 7, 2010
87
0
0
Ehm I have no idea how MySQL works, but you mean simply save an INI file in /killingfloor/System/ folder (with all the stats)?
Hmm that would be too awesome :)

But I mean, you could do the option for saving data by: name, ip, steamid :)
For example in ServerPerksV2.ini : sSaveDataBy="ip" or sSaveDataBy="name" or sSaveDataBy="steamid"
 
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Marco

Active member
May 23, 2009
645
232
43
Finland
Hmm that would be too awesome :)

But I mean, you could do the option for saving data by: name, ip, steamid :)
For example in ServerPerksV2.ini : sSaveDataBy="ip" or sSaveDataBy="name" or sSaveDataBy="steamid"
Well the stats are already saved in /killingfloor/System/ServerPerksStat.ini by SteamID.
But yes I could add that option in next version to save by Name or IP aswell.
 

Paul1978

FNG / Fresh Meat
Jul 10, 2010
6
0
0
@Paul add this to command line when launching server:


@Marco Please fix that bug and please if you can make it MYSQL support that would be awesome! :)

still not working, got the update and does not work =(

Ehm I have no idea how MySQL works, but you mean simply save an INI file in /killingfloor/System/ folder (with all the stats)?

is actually very simple to learn and use mysql, is a matter of self memorized functions.

http://dev.mysql.com/doc/refman/5.0/en/functions.html
 

xbatista

FNG / Fresh Meat
Jul 7, 2010
87
0
0
still not working, got the update and does not work =(



is actually very simple to learn and use mysql, is a matter of self memorized functions.

http://dev.mysql.com/doc/refman/5.0/en/functions.html
Please Marco try to learn it ^_^ It's really simple, I'm coding in amxmodx.org , sourcemod.org for other games and it's easy, working with queries,databases etc... :)
Found that bug, 'Please wait while your client is loading the perks...' something like this, there are Button 'Perks' and on menu you can't choose it, writes that message and shows Perk's stats, saw it when trader gets opened.
Code:
	if ( ST==None || ST.CachePerks.Length==0 )
	{
		if( ST!=None )
			ST.ServerRequestPerks();
		lb_PerkEffects.SetContent("Please wait while your client is loading the perks...");
	}

And about Spectate :)
Code:
			// Spectate map while waiting for players to get ready
			LobbyMenu(PageOwner).bAllowClose = true;
			PC.ClientCloseMenu(true, false);
Please don't force players to spectate map :) Just Unpress 'Not Ready', but not spectate, because sometimes first connected player can be bugged , he is spectating and can't play :)


@Paul give me your command line when you launching server, I'll combine it :)
 
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