Mut: Per Server Stats

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Nitro-N

FNG / Fresh Meat
Oct 20, 2009
8
0
0
Many thanks, only I can not translate a word "gibbed", write please its synonyms.
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
gibbed is a another of way of saying that your body has suffered so much trauma or a certain force (Usually explosives) that your body gets partial or fully blown apart. Its a way you never want to die.
 

Z-MAN

FNG / Fresh Meat
Jun 23, 2009
248
9
0
Good Mutator! :)

When the firebug park is used, the message is displayed.
[ Please wait while your client is loading the perks... ]

The perk cannot be selected.

Is it because of the KF updated ?:confused:


It sometimes occurred also in other parks.... Commando ?:(
 
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beerhead

FNG / Fresh Meat
Oct 28, 2009
121
8
0
Hey Marco i was wondering if it would be possible to store the clients perk progression over few servers?
I haven't tried this yet, but since i'm having troubles with perks and mods(specially death match and doom mode) braking them and seems like no one have fix for that, i woud like to give this a try,
from what i could read and could understand this mutator stores the perks only on one server , so when i run 2-3 servers there is no way that clients perk progression from one server will transfer to another?

i'll try explain what i mean
lets say i have 2 servers , now i'm playing on one of them ,but because its full, my friends joins the other server , so i just disconnect and connect to the other server , will the progression from the first server follows to my other server? And if not ,just wondering if it could be somehow implemented, that would be just excellent
 

Marco

Active member
May 23, 2009
644
227
43
Finland
Hey Marco i was wondering if it would be possible to store the clients perk progression over few servers?
I haven't tried this yet, but since i'm having troubles with perks and mods(specially death match and doom mode) braking them and seems like no one have fix for that, i woud like to give this a try,
from what i could read and could understand this mutator stores the perks only on one server , so when i run 2-3 servers there is no way that clients perk progression from one server will transfer to another?

i'll try explain what i mean
lets say i have 2 servers , now i'm playing on one of them ,but because its full, my friends joins the other server , so i just disconnect and connect to the other server , will the progression from the first server follows to my other server? And if not ,just wondering if it could be somehow implemented, that would be just excellent
Thats not very simple task as will have to use Internet Link to transfer data over 2 different servers and make one server manage the actual stats saving while other server requests for the data of the main server (might do this in a later version).

Update:
Fixed some problems with not being able to select perk sometimes.
Fixed so that you can select perk from Lobby and Trader menus.
Fixed a smaller memory leak with the standard trader menu (to reduce loading time on mapswitch).
 

xbatista

FNG / Fresh Meat
Jul 7, 2010
87
0
0
perk

perk

Thanks for UPD.!

Marco maybe make MYSQL support, just save data to MYSQL :)
 

xbatista

FNG / Fresh Meat
Jul 7, 2010
87
0
0
Found a bug, dunno how , but sometimes this mutator is totally disabled, I'm for example Sharpshooter and I press escape and nothing, just list of players are displayed :/
 

stormin normin

FNG / Fresh Meat
Jul 11, 2010
8
1
0
Perk Progression

Perk Progression

When this is installed will you start from lvl 0 and have to work your way up to lvl six as you do with your normal perks or do you get a starting point?

I have a 20 slot server that stays rather full and I don't want to risk losing players if this mutator is used.
 

Marco

Active member
May 23, 2009
644
227
43
Finland
When this is installed will you start from lvl 0 and have to work your way up to lvl six as you do with your normal perks or do you get a starting point?

I have a 20 slot server that stays rather full and I don't want to risk losing players if this mutator is used.
Just edit ServerPerksV2.ini:
MinPerksLevel=6
That is the minimum starting level for perks.

Found a bug, dunno how , but sometimes this mutator is totally disabled, I'm for example Sharpshooter and I press escape and nothing, just list of players are displayed :/
And this happens on latest version?
 

krispyk

FNG / Fresh Meat
Mar 15, 2010
208
31
0
tried this on a >6 server and we could select perks before the map begins. sometimes the perk window doesnt have any perks so we're stuck with what we chose.

The perk window would sometimes say "Please wait while your client is loading the perks" and it would just stay there. Multiple reports about not being able to change perks.

A player also reported having 21/15 weight. He went from support to Firebug. All of this on v2.3 The server changed it back to v2.1 which seems to work better.
 
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