[Error] Multiple Errors

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Katzenstreu

FNG / Fresh Meat
Sep 24, 2011
17
4
0
First of all the list of errors and bugs is endless... i started a list but after an hour of playing there was no space to write down left.
On account of this I have nither the time nor the delight to post everything in a separate thread. I even doubt anyone from TWI reads all the threads in the bug forum... I doubt its even possible with the huge amount of bugs being posted. In case there is a small possibility that these bugs get fixed, heres a list of some, that come to my mind:

Weapon selection not working:
Category: gameplay
Summary: The Selected Weapon, when playing as the Commander or Squad Leader Class is not workling properly.
Description: After playing a match as a Allied Commander or Squad Leader with the G 41, one is not able to choose this weapon in the next map. Whatever weapon you choose, you always get the Ppsh. Havent testet if it appeares with other weapons, too, this should have been done in the beta...
Reproducibility: 100%
1) Join a match, choose Commander or Squad Leader and the G41.
2) Try Next match again, won't work to get the G41 again...
Online/Offline: online

Smoke goes through everything:
Category: graphics/engine
Summary: Smoke goes through everything, even walls, floors, whatever...
Description: The smoke of a smoke grenade goes just though everything and is everywhere, even in places it could never be. If a Smoke Grenade goes off inside a building, the smoke is even down in the basement coming directly through the ceiling from the source...
Reproducibility: 100%
1) Throw it, watch it...
Online/Offline: always

Discplaced Map:
Category: graphics/interface
Summary: The map screen in-game is displaced.
Description: The in-game-map is 2/3 shiftet to the left so that the actual map is not visible. Happened as Allied Sniper on Appartements afetr switching to that class.
Reproducibility: only happened twice, not able to reproduce systematically.
Online/Offline: online

People and Tanks able to move before the round starts:
Category: gameplay
Summary: People and tanks can move before the round starts.
Description: In the short time before the round starts some (random) players are able to move, nothing else, but move. Tanks are basically affected.
Reproducibility: 100%
Online/Offline: online

Commander can force respawn before the round starts:
Category: gameplay
Summary: The forced respawn can be executed before the round has begun, causing the cooldown to start.
Description: Before the round starts a Commander can use the force respawn ability. Nothing happens, but the cooldown for the ability is set.
Reproducibility:100%
Online/Offline: online

Objects and textures suddenly appearing:
Category: graphics/unreal engine
Summary: Objects suddenly apper or textures change in a strange oixel way.
Description: When moving or zomming in suddenly some objects "materialize" or already showm objects get a new ("better") texture in a strange "morphing" way. I think its a known thing from the unreal engine 3, but very very annoying though.
Reproducibility: 100%
Online/Offline: online/offline

There are a lot more of small issues, that people sure have posted before. Guns not fireing, bullets not hitting, stats being terribly messed up...whatever there is a lot of work to do... do the tests for yourself or in the beta next time TWI! At least show that something is done and release updates!!! Even there is only one issue fixed, get it released. Having heard nothing (except that the bird is the word) for nearly 2 weeks since the last update is not what people want right now ;) And dont tell me the fixes have to be tested before release...since when do You care about testing TWI?
btw: I want the Kaukasus map back!! ;)
Happy coding!