More scripts, training, single-player - and Japanese

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Faneca

FNG / Fresh Meat
Sep 16, 2010
1,150
778
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Portugal
Too bad Valve hasn't any games to show on the E3 this year. :rolleyes:

>VALVe Conference
>Screen goes dark
>A big 3 pops up on the screen
>The people attending gasp in awe whispering that Episode 3 is finaly coming out
>Gabe walks out in the middle of the dark
>"Ladies and gentlemen, after many years of wait we are proud to present to you ..."
>"... the 3 Box, containing L4D3, Portal 3 and TF3."


Just one of the many jokes floating around about VALVe.
 

I Faw Down

FNG / Fresh Meat
Jan 12, 2011
323
146
0
Annapolis, Maryland
>VALVe Conference
>Screen goes dark
>A big 3 pops up on the screen
>The people attending gasp in awe whispering that Episode 3 is finaly coming out
>Gabe walks out in the middle of the dark
>"Ladies and gentlemen, after many years of wait we are proud to present to you ..."
>"... the 3 Box, containing L4D3, Portal 3 and TF3."


Just one of the many jokes floating around about VALVe.

Congratulations, you're greentext E3 story is one first I've read in which Gabe doesn't eat the audience...

It's also unfortunate that Valve, like TWI, won't be attending E3.
 

Forssen

FNG / Fresh Meat
Nov 23, 2010
851
315
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Sweden
Valve always lies, they said they wasn't going to attend last year at first but ended up showing Portal 2.
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
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Amsterdam, Netherlands
if the game indeed releases at the start of the stalingrad campaign. Then the note of GDC would be nice and a good start perhaps for the more public closed beta and perhaps releasing the final release trailer.

Perhaps we should setup another ROLadder delegation to visit ^^. Especially if TWI ends up holding a competition like with Roost where people can earn goodies.
 
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Welshie

FNG / Fresh Meat
May 1, 2009
327
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Australia
www.onlinedawdlers.com
TBH I do not like pandering to people who have difficulty accepting that languages other than English exist and reading subtitles. Foreign speech adds to immersion imo - you need to read subtitles for a few rounds then you recognise the words, thus boosting your language skills a teeny bit... dubbed films suck ballz too, imo.

.
Totally agree, this is why I love Silent Hunter 3, The Uboat crew speaking German really gave it that extra emersion factor and realism, then unfortunatly they release the SH4 expansion without an option to get the Uboat crew to speak their native language and this killed it for Me.
 

jalex3

FNG / Fresh Meat
Oct 21, 2009
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Australia
TBH I do not like pandering to people who have difficulty accepting that languages other than English exist and reading subtitles. Foreign speech adds to immersion imo...

I see no problem with letting people hear their team in a language they understand. I personally will play with English for a few round before I swap to native.

irl you would understand your own team, so long as the option to keep it in native language is ingame whats the issue?
 

timur

FNG / Fresh Meat
after all, it is a little immersion breaking in that you can't understand your supposedly native language, so I personally think that it is immersive to have both for different reasons: The native language to have it sound like it really was, and the other because you can understand it, and substitute for your lack of *insert language*

personally, however, I'm fine with either, and if I could only pick one I'd pick the native tongue.
 
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Zetsumei

Grizzled Veteran
Nov 22, 2005
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after all, it is a little immersion breaking in that you can't understand your supposedly native language, so I personally think that it is immersive to have both for different reasons: The native language to have it sound like it really was, and the other because you can understand it, and substitute for your lack of *insert language*

personally, however, I'm fine with either, and if I could only pick one I'd pick the native tongue.

I will not see any words spoken in native dutch even though that is my own language. The German and French market of pc gamers is I believe equally large to the natively English speaking market. To make things fair at the least you should have English, French, German and Spanish then for all voice commands.

RO is a multiplayer game, you will learn the commands generally soon enough. And its not like any voice commands are generally useful beside the ones that request ammo or a medic in games. Especially if voice commands are not directional.
 
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=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
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Newton, NJ
...RO is a multiplayer game, you will learn the commands generally soon enough. And its not like any voice commands are generally useful beside the ones that request ammo or a medic in games. Especially if voice commands are not directional.

Now I remember there will not be 3d VOIP, but is that pretty much a definite on the voice commands?
 

smokeythebear

Grizzled Veteran
Nov 21, 2005
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Sheppards house
RO did a good job teaching me German and Russian. What if people playing with localized voices on encounter a shambeh bambeh in real life?

Excellent idea. For example, after years of playing bf2 or even more recently bfbc2 I could never understand the voice comms from foreign languages. I annoyed me to no end when I didnt realise someone on my team warned me theres a tank around that corner. If everyone spoke english though it would be ridiculous so this compromise is brilliant.

At least for BF2 the voice acting had no or little inflection so it took a while to pick up for me. RO does a good job communicating urgency or even panic. Like when the Germans yell to retreat they sound so worn out and defeated.
 

timur

FNG / Fresh Meat
I will not see any words spoken in native dutch even though that is my own language. The German and French market of pc gamers is I believe equally large to the natively English speaking market. To make things fair at the least you should have English, French, German and Spanish then for all voice commands.

RO is a multiplayer game, you will learn the commands generally soon enough. And its not like any voice commands are generally useful beside the ones that request ammo or a medic in games. Especially if voice commands are not directional.

Zetsumei, that's certainly not a bad trail of thought, and if all things were perfect I would agree with you, but I'm afraid the world isn't perfect, and that both lingual and financial barriers exist...and the choice of English is the same reason as why TWI has not made forums specifically for those languages. I mean, they could do a bunch of really cheap quicker, low quality soundwork and get more languages covered, but if you're going for quality in one language, why not go for the one most well known by the community? If they had the bucks of Activision, I'd be with you here, but sadly they don't.

Anyways, there is always the option of going with the Native language, which would be more realistic sound-wise (also why I think that the native soundwork is of higher priority). Also, after hearing the foriegn dubbed Killing Floor....;)
 

mp3killer(SLO)

FNG / Fresh Meat
Jun 26, 2006
47
2
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Slovenija
after all, it is a little immersion breaking in that you can't understand your supposedly native language, so I personally think that it is immersive to have both for different reasons: The native language to have it sound like it really was, and the other because you can understand it, and substitute for your lack of *insert language*

personally, however, I'm fine with either, and if I could only pick one I'd pick the native tongue.

What about english subtitles for native language commands ? That would be awesome. And an option to disable them after u learn native language commands.
 

Stahlgeist

FNG / Fresh Meat
May 4, 2007
140
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Newfoundland, Canada
there have been english subtitles even for Roost.

Exactly. The little text commands that come up in your own language are pretty much all you really need. Though I would be amused if some of the insults were translated instead of just reading *Insult*.

I'm kind of curious as to whether the voices will have any regional inflections. It would be a neat feature to show the diverse backgrounds of the forces on both sides if the different voices had different accents and used slightly different vocabulary.
Maybe they already will, based on the voice actors' existing accents, but it would be fun to have the occasional German soldier shouting insults in K
 

Nestor Makhno

FNG / Fresh Meat
Feb 25, 2006
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Penryn, Cornwall
Most of 305-Infanterie Division were from Swabia. So Bodensee district dialect all round for them. Most Germans would hate that, I reckon.

A lot of the defenders of Stalingrad could hardly speak Russian at all... Uzbeks, Georgians, Armenians etc.