I voted yes, historical or not.
I like this game, but the maps we have so far have far too much emphasis on SMG's. What's more, the difference is this: in ROOst the SMG's were far less effective at range than what I'm currently seeing with ROHoS, especially the ppsh. This made them a less attractive choice for many players even on tighter maps like Lyes Krovy or Danzig. For whatever reason, in this new game with a bolt action, and with the zoom feature, you almost have to sit back and act like a sniper. The alternative is getting owned by the same SMG's you'd have had a better chance against in ROOst.
It is difficult for me to see maps being made for this game by TWI that have the feel of the old maps. This game is feeling more and more like 'rush rush rush shoot shoot' rather than 'advance on cover, examine your situation, engage targets, capture zone'.
Personally, I would have rather had a game that updated RO graphically and perhaps added a couple of new wrinkles without changing the basic nature of the gameplay itself. We were told for months that we'd have options, and options are good. Well, yeah to a point they are. I think we've been given so many options that it's getting a bit harder to recognize the "RO-ness" of this new game.
Overall, let me say again I LIKE THE GAME. I just don't know if I like it as much as I though I would. With a few more months of Tripwire's support, and maybe some community development (which requires the SDK please) we'll see what we wanted to see.
I want Tripwire to do well, I really do. Big fan. I do think however that the people who have played RO since the mod and since the start of the retail release have valid points about the core gameplay....and Tripwire needs to listen.