More details on the Summer Update

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Carolus Rex

FNG / Fresh Meat
Feb 26, 2006
3
0
0
Looks sweet!!!!!

Quick question though, is there or is there not improvments done to the framerate???
 

Gunwing

FNG / Fresh Meat
Nov 22, 2005
377
0
0
Sounds sweeeeeeeet. Only thing is, I doubt if we'll ever get to play the updated maps and the new one, what with all the danzig and arad servers going on. :rolleyes:

True Arad is a fun tank/infantry map. Danzig may be a fun map but it's way over played. Alot of servers have stopped allowing players to vote on what maps they wan't to play. IE it's better this way as now some of the more interesting maps get some play time. Still this patch should see a huge jump in player numbers, and a huge jump in people who like tank maps. IE the new tank, and the tank fixes.

Still is the Panzer3s armor ever going to be fixed?
 

D3terioNation

FNG / Fresh Meat
Dec 15, 2005
3,959
82
0
41
West Sussex, UK
AWESOME AWESOME AWSOME!!!!!!!!!!!!!!!!!!

Eeer did I mention AWESOME!!!!!!!!!!!!!

The mg direction fix is brilliant!! Also new screen images & and menu music is a dream come true!!! :cool:
 

redbull2580

FNG / Fresh Meat
Apr 23, 2007
40
0
0
belgium
thanks tripwire for this update...
What a game, i'm addicted to it and now some graphic update.

I'm waiting to test it on my xps710 gaming machine... :eek:
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,067
743
0
35
liandri.darkbb.com
You could have released this as five seperate patches and still each of them would be bigger and better than most patches for other games.
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
0
Hey! gave Machine Gunner Binoc's.

One of the better game play changes.
In my humble opinion.

Keep yer ed down !
 

GonzoX

FNG / Fresh Meat
Feb 6, 2006
708
0
0
home.roadrunner.com
not a big deal, but this is indeed something I wondered about since I first tried the PTRD. Nice little adjustment there ;)

Personally I would have left it alone.

Why? Because it is a single shot weapon just like tank guns (with AB mod) and I bet they had different types of ammo for it. i.e. Tracer, AP, ball etc.

Now the K98k and M91/30 were both bolt action repeaters, not single shot.

So to me it seems more logical to keep the PTRD as manually reloadable. They could add the option to switch ammo types later also.

Glad to finally see manual "R" reload in tanks though. I liked that option in the AB mod.

I do however not see very many servers implement that option though as people who have never played the AB mod would think their game was buggy if they did not read the change logs etc.

As always, the best game keeps getting better. Thanks TW.
 

GonzoX

FNG / Fresh Meat
Feb 6, 2006
708
0
0
home.roadrunner.com
Before and after every patch I get the impression TWI should screw RO2 and go on and support RO so that it becomes the most marvelous and perfect game in the entire history of games (wghatever there will be).

But RO2 will be cool too and RO is perfect enough imo (at least after the patch :p)

We owe TW something :eek:.

RO2?

Never heard of this.

Where are you getting info that there is an RO2 in development? :confused:
 

I. Kant

FNG / Fresh Meat
Apr 9, 2007
1,516
286
0
- Made yet another kick-arse way cool free patch including content additions, improvements in the game engine, new server options, AGIAN!!!oneoneseveneleven

Biggest mistake in games industry. Ever. With thousands of people on the brink of worshipping you guys, you're outdoing yourself again. Can you even imagine in the sketchiest terms possible what mass hysteria your next game is going to cause?

KUTGW ;)
 

Burns

FNG / Fresh Meat
Mar 16, 2006
137
0
0
Very nice. Glad to see some of the changes and fixes. Now... where are the screenshots?
 

Gunwing

FNG / Fresh Meat
Nov 22, 2005
377
0
0
Will the new graphics options be on by default? I realy hope they are so we can see them first hand when we boot the game up after the update! Oh it would rock so hard!
 

lu31605

FNG / Fresh Meat
Jun 20, 2006
472
3
0
32
In a tank
Maps do look great with the new bloom effect. It's like a new map really.

The white kill is the same thing, just with your name in white.
 

[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
0
www.redorchestragame.com
To answer multiple questions at once:

- Manual reloading for tanks is a client option, not a server option. So any player that wants to use it can use it.

- The new graphical settings will be turned on by default the first time you run the game after the patch if the game detects that your system is powerful enough to run with them on. Otherwise, you can turn them on/off manually in the graphics options. In otherwords, as long as your hardware is fairly modern, you'll see the nice new graphical bells and whistles automatically.

- For forced team balancing, the system grabs the person with the lowest score. This ensures that if you have been playing on one team for a while (and scoring points), you won't get shoved to the other team later in a round.

- The melee shake is scaled by the amount of damage done. So powerful strikes will shake the person more than less powerful strikes. It does two things for gameplay. 1, it lets players know they are actually getting hit, because before sometimes you would be sitting there, hearing someone getting stabbed and thinking "I wonder where the poor sod is that is getting bayoneted?", only to find out that YOU are the poor sod getting bayoneted :) . 2. It can disorient the player that is hit for a short time, making melee strikes a bit more effective.
 

GonzoX

FNG / Fresh Meat
Feb 6, 2006
708
0
0
home.roadrunner.com
Isn't it a client option? Like the incremental throttle?

Are you talking about manual tank gun reload? Yes it its client / server optional.

Which is why I said that this option would not be on all or probably most servers since it confuses newbies when their gun seems to not relaod automatically. :rolleyes:

Personally, I like it. I can swap out ammo and pray that the other guy forgets to hit the "R" button. Sometimes that happens. :D