The PTRD is halfway between a bolt action and a single shot. With the bolt action's you press fire again to work the bolt. With the PTRD, it always felt a bit odd that it didn't have the same behavior. So for consistency we changed it.
- Fixed a potential bug that could cause a player to spawn 4 legs and 3 arms when they were 'obliterated'.
- Empty clips can no longer be put back into ammo pouch if last bullet is in the chamber.
- Your kills now show up in white text in the upper right corner of the HUD.
So many new additions/changes/fixes...
... I wonder which ones will be chosen for the new "Biggest mistake" threads.
Wil said:- German half track machine gunner now has the ability to rise up to look over the gun/shield.
Son said:- Added a screen shaking/blurring effect when a player is hit by a melee attack.
Nam said:- Added a forced team balance system which will swap players to the other team when they die if teams are unbalanced. This is a server side option.
Wilsonam said:- Added mouse movement and shot firing detection to the Idle Kick.
- Your kills now show up in white text in the upper right corner of the HUD.