• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

[Monster] The Reaver

NeedlesKane

FNG / Fresh Meat
Jan 18, 2012
151
1
0
Big D
I tried installing this mutator on my server, but I am not having any luck getting it to work with my Web Admin Interface. I created a files called SlavekZeds.ucl containing the following:

Spoiler!


Something is wrong with my code because the mutators will not apply. Does anyone have any ideas on how to fix this?

Thanks!
 

slavek

FNG / Fresh Meat
May 4, 2006
3,075
943
0
UnrealEd: Viewport #1
I can't remember if I included a mutator in that version you have. The SFReaver/SFReaverB are the class names of the monster like kfmod.zombie clot so you can add them via sandbox mode or summon commands.;) Sorry for any confusion.
 
Last edited:

RuneHarle

FNG / Fresh Meat
Jan 5, 2011
316
49
0
On Steam: VelvetHarle
Now I feel like a complete fool because I believed this to be a dead project that never finished as I have never been able to find a download in the posts >.<. So seeing as someone does have it where is the link cause I WANTS NOM >.> <.<......Please? XD
 

NeedlesKane

FNG / Fresh Meat
Jan 18, 2012
151
1
0
Big D
There is a link from slavek in this post:

http://forums.tripwireinteractive.com/showpost.php?p=949550&postcount=45

Also slavek, I hope that you will get some free time at some point to finish up this project. Those are two amazing specimens. I just summoned both of them and absolutely loved them. I will be showing them off to people who join my server, and I am sure that they will love them as well.
 
Last edited:

NeedlesKane

FNG / Fresh Meat
Jan 18, 2012
151
1
0
Big D
And you would be correct. However, there are two different types of Reavers, Slavekzeds.SFReaver and Slavekzeds.SFReaverB.
 

mooarchanox

FNG / Fresh Meat
Aug 19, 2010
188
11
0
there are 2 type of Reaver, the charging reaver and the pouncing reaver .. they have different skin and size.

btw, anything about the update on this ? the one in the package is a bit old and a little buggy.

the charging reaver stun after a few hit and it just sit there ... the pouncing is okay though both of them has the common thing is you cannot shoot past over it :)
 
Last edited:

el_shanoa

FNG / Fresh Meat
Feb 21, 2012
23
0
0
I tried installing this mutator on my server, but I am not having any luck getting it to work with my Web Admin Interface. I created a files called SlavekZeds.ucl containing the following:

Spoiler!


Something is wrong with my code because the mutators will not apply. Does anyone have any ideas on how to fix this?

Thanks!
i manage to get that to the mutator list but it doesnt show up on wave two like the other monster mods(brute,shiver,etc.)

EDIT:sorry about the double post.
 
Last edited:

Z-MAN

FNG / Fresh Meat
Jun 23, 2009
248
9
0
There is a link from slavek in this post:

http://forums.tripwireinteractive.com/showpost.php?p=949550&postcount=45[url]http://forums.tripwireinteractive.com/showpost.php?p=949550&postcount=45[/URL]

Also slavek, I hope that you will get some free time at some point to finish up this project. Those are two amazing specimens. I just summoned both of them and absolutely loved them. I will be showing them off to people who join my server, and I am sure that they will love them as well.
Include file.


A required file.

/animations/SlavekZedse.ukx
/sounds/slavekzedsnd.uax
/sounds/slavekzedsnd2.uax
/textures/SlavekZedsTx.utx

Fix Patch
SlavekZedsFix.u
SlavekZedsFix.ucl


use sandbox
SlavekZedsFix.SFReaverB
SlavekZedsFix.SFReaver


ah... original mut, replace logic no check.
sry.
 

Attachments

slavek

FNG / Fresh Meat
May 4, 2006
3,075
943
0
UnrealEd: Viewport #1
The mistake in an anim function.
no move dead motion.

Anim an unspecified error.
walk, hit, attack, jump .... etc

Spec. is not changeful.
Oh, you fixed the bug where specimen sometimes plays no animation on death? Would you mind pointing out what part you changed so I can look at it for reference? Thanks :D
 

FluX

FNG / Fresh Meat
Oct 26, 2010
5,386
231
0
www.fluxiservice.com
Oh, you fixed the bug where specimen sometimes plays no animation on death? Would you mind pointing out what part you changed so I can look at it for reference? Thanks :D
Isn't this th first thing and maybe the only thing you should do? Contact the author so they can make the full release or atleast asking for permission to release it? Dunno this might be just me.
 

slavek

FNG / Fresh Meat
May 4, 2006
3,075
943
0
UnrealEd: Viewport #1
Isn't this th first thing and maybe the only thing you should do? Contact the author so they can make the full release or atleast asking for permission to release it? Dunno this might be just me.
Permission is preferable however I have not had the time to fix this and it has been bugging me so I do appreciate it. He also posted in original thread so I'll endorse it.