NO MOLOTOVS - Upgrade Flamethrower (spray gas)
NO MOLOTOVS - Upgrade Flamethrower (spray gas)
I used to be in favor of molotovs for firebug, but upon further consideration, realized it would be a very bad idea.
First and foremost, the MAIN reason there shouldn't be molotovs is because it would make the game feel too much like Left 4 Dead. It already gets compared to L4D way too much, and if there were molotovs (or API ammo) it would bug the crap out of people who played L4D in the past. We don't want to think about L4D when we play KF, so we shouldn't have anything else that reminds us of L4D in KF. Same thing with flaregun and TF2.
Molotovs are also pretty redundant compared to fire grenades and pipe bombs, even though they handle differently.
- Upgrade the flamethrower -
http://forums.tripwireinteractive.com/showthread.php?t=37893
Also add incendiary Handcannon ammo at lvl 4. NO other weapon should have incendiary ammo, just the Handcannon when Firebug uses it. Other guns shoot too fast, making them too powerful and similar to the flamethrower if they have API ammo.