I couldn't find a more appropriate forum for this question. Sorry if this ticks anyone off.
Anyway.
Ever since Infiltration for the original Unreal Tournament was released, I've been longing for a developer to come out with a proper realism-oriented present-day FPS.
I realise that most people would point to ARMA2 in this instance, but the Bohemia-developed FPS-franchise has just too poor of a polish for me to be interested. Generic, poorly made reloads, abhorrent voice-communication system, unpolished gameplay with a poorly optimized engine...
Compare that to the level of polish and professionalism that Tripwire has brought forth in their Red Orchestra-franchise so far. It's a no-contest.
I'm simply wondering if there's any interest with the developers - and the community - to work on a present-day title, sporting the same realism-parameters of the RO-franchise.
Anyway.
Ever since Infiltration for the original Unreal Tournament was released, I've been longing for a developer to come out with a proper realism-oriented present-day FPS.
I realise that most people would point to ARMA2 in this instance, but the Bohemia-developed FPS-franchise has just too poor of a polish for me to be interested. Generic, poorly made reloads, abhorrent voice-communication system, unpolished gameplay with a poorly optimized engine...
Compare that to the level of polish and professionalism that Tripwire has brought forth in their Red Orchestra-franchise so far. It's a no-contest.
I'm simply wondering if there's any interest with the developers - and the community - to work on a present-day title, sporting the same realism-parameters of the RO-franchise.