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I'm interested in making a mutator with redesigned skill trees. Is this possible?
I haven't seen it done before and I'm not experienced enough to know if it's worth trying.
Also, there are a few new abilities I have in mind, hopefully nothing too difficult to mod in.
-A skill that loads ammo into the medic's weapons over time
-A skill that makes some % of zeds chase the commando's grenade
-A skill that increases the incoming healing and heal speed of the commando
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