Modding Skill Trees

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

RoastinGhost

Active member
Jul 14, 2011
438
59
28
Minnesota
I'm interested in making a mutator with redesigned skill trees. Is this possible?
I haven't seen it done before and I'm not experienced enough to know if it's worth trying.

Also, there are a few new abilities I have in mind, hopefully nothing too difficult to mod in.
-A skill that loads ammo into the medic's weapons over time
-A skill that makes some % of zeds chase the commando's grenade
-A skill that increases the incoming healing and heal speed of the commando