MLAA/FXAA are inferior to traditional AA in RO2

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GunSlingerAUS

FNG / Fresh Meat
Sep 11, 2011
28
9
0
I'm another user who definitely prefers forcing AA via my NVIDIA control panel. I'm running dual GTX 580s, and can easily run 16XCSAA with 2XSSAA, and it is a huge improvement over the jaggy AA that the game includes. I have noticed the slight white outline on certain objects when doing so, but it's definitely worth the trade-off - a couple of tiny white outlines versus every line in the distance crawling with jaggies? It's a no brainer, which is why I'm hoping the devs notice a trend here in this thread -- those who have forced AA won't go back to the ugly in-game AA.

Now if only I could see the settings and squad select screen... thanks for the tip about alt+entering, will have to give that a shot.
 

Filo90

FNG / Fresh Meat
Mar 4, 2011
713
148
0
I turned the ingame AA off and use 8xMSAA and i have to say the picture is ALOT better and very crisp, before i always used FXAA high but now when you see the difference its huge... the white outlines are minimal ingame and you barely notice them (me atleast)

[url]http://img7.imagebanana.com/img/y4og2nc4/fxaa.png[/URL]

this is FXAA High.. a blurry mess

this is 8xmsaa

[url]http://cloud.steampowered.com/ugc/540654246598918158/FEF988CC6AD7E69C54B30F9880CEDDBA8F79A778/[/URL]

much sharper edges

I do not know why but I prefer the first picture.....maybe you should make a comparison of the same screenshot.....
 

ightenhill

FNG / Fresh Meat
May 17, 2009
382
54
0
One other thing I did was force High Quality and Force x16 in the AF.. Didnt seem to hit the fps but textures just seem better I'm really noticing the wood texture more on the rifle and the lettering on the MG iron sights
 

Spank_thru101

FNG / Fresh Meat
Sep 8, 2011
69
27
0
Please allow users to force AA on this game without messing with the menu please.

It wont happen. Use your imagination to come to a conclusion...the game looks better, runs better with traditional multi-sampling yet we are forced to use horrific shader based blur...
 
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sgtlongbow

FNG / Fresh Meat
Aug 10, 2011
87
28
0
moscow
please tell us why we as the owners and users can't have the say and option of using traditional AA? we paid for it we want AA just give it to us, is that so hard?:confused:


Traditional AA looks like "donkey dung" on a deferred rendering engine. It results in things getting a white outline and more jagginess depending on the situation.

That is why we opted to use AA methods that works with the way the engine works. FXAA takes little performance hit but looks a worse, MLAA looks better but takes a bigger performance hit. That is why they are set up in the scale that they are.
 

MrGoat

FNG / Fresh Meat
Aug 31, 2011
215
55
0
Yeah the AA in game looks terrible. Ive almost given up theres so many things wrong. And the terrible AA and the messed up menus when you force the good looking AA is just one of the last straws.
 

MissionMaximus

FNG / Fresh Meat
Aug 30, 2011
70
12
0
Louisiana
I agree forcing AA through Nvidia control panel along with 16x AF and the game looks much more detailed. The grain of the wood & even buildings look much cleaner and pronounced. I did notice a little of the white outline but giving what I get from forcing AA through Nvidia CP it looks alot better. I hope they can do something about allowing it in game. The other AA used within the game does seem to blur everything like a full screen blur effect kinda of what the PS3 does and just washes out all the detail with-in the game.
 

dsi1

FNG / Fresh Meat
Dec 9, 2006
225
47
0
Yeah the AA in game looks terrible. Ive almost given up theres so many things wrong. And the terrible AA and the messed up menus when you force the good looking AA is just one of the last straws.

This is the weirdest thing, why the hell would using proper AA break some menus but not others? It isn't like in-game menus work and main menus do or anything either, its a mix!
 

Gaizokubanou

FNG / Fresh Meat
Sep 5, 2011
525
76
0
This is the weirdest thing, why the hell would using proper AA break some menus but not others? It isn't like in-game menus work and main menus do or anything either, its a mix!

It's not the AA that's disabling the menu. It's when you use nvidia inspector to change the AA compatibility mode. That's what's causing your menu to go blank.

Try it, just change that AA compability mode without actually forcing AA on.
 

Perk

FNG / Fresh Meat
Mar 15, 2006
113
2
0
We spent a LOT of time working on getting standard anti-aliasing working properly, and discovered the same thing that all over UE3 devs using DX9 discovered, with the way the deferred rendering works in the engine you get artifacts around objects in the game world....

Is there any chance you guys could fix the menus for those of us who want to run CSAA despite the artifacts? Obviously not a tier one issue, but it would be nice in the next couple of months.
 

ightenhill

FNG / Fresh Meat
May 17, 2009
382
54
0
TBH 8xCSAA is a good enough improvement over the messy in game solution and doesn't effect the menus at all.. Im using the mass effect compatibity mode as shown on page 1
 
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Nipper

FNG / Fresh Meat
Sep 9, 2011
123
15
0
Sorry, but the in game AA is total krap. Forcing AA from control panel is the way to go, brings the game to life and looks all so pretty.

Do yourself a favour and disable in game AA completely.
 

kalle

FNG / Fresh Meat
Mar 19, 2006
246
28
0
I'm trying this out now, but it seems I don't get the same options in Nvidia Inspector as in OPs tutorial. There's no mass effect profile to be found..
 

kalle

FNG / Fresh Meat
Mar 19, 2006
246
28
0
Ok, I got it working. A small performance hit but it looks much better. The difference is not visible in screenshots IMO, it's in motion where MSAA and CSAA shines compared to the default AA. The image is much more stable now!
 

SneakyPete

FNG / Fresh Meat
Aug 31, 2011
83
11
0
Devon UK
Yeah, I'm forcing 4x AA through Nvidia control panel. Looks spectacular compared to the in game AA for around a 10% fps hit. TW...I'd like my menus back please!
 
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OrdeaL

FNG / Fresh Meat
Aug 23, 2011
31
2
0
Auckland - New Zealand
So let me get this straight... You can force AA on with nVidia control panel without using the nVidia inspector mass effect mode which screws up the Menus?

If so please explain how? Ive tried but no go..