It's been said already, but what really unbalances penetration in other games is knowing where the enemy is and just running bullets through their cover until you register a hit. (Looking at you BC2.)
With no spotting and no hit indicators, people will have to shoot far more to guarantee they're hitting someone through cover....exposing themselves in the process.
Personally I can't play without bullet penetration and destructible cover anymore. It gives you reasons to move and prevents games devolving into 12 guys humping each other in the back on the same piece of cover.
With no spotting and no hit indicators, people will have to shoot far more to guarantee they're hitting someone through cover....exposing themselves in the process.
Personally I can't play without bullet penetration and destructible cover anymore. It gives you reasons to move and prevents games devolving into 12 guys humping each other in the back on the same piece of cover.
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