Mini WWAUT - Stats

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infntnub

Grizzled Veteran
Sep 25, 2012
2,300
109
63
Pennsylvania
Please do NOT take any actions based on these graphs as most players are not active because... you know.

I understand why you're saying that... but when is a good time to collect data then? :D

The game is pretty much as active as it has been. Based on this request there may very well never be a "good" time to gather this information.

I'm glad to see some early figures published - nice to see what is being collected.
 

DBShinigami

FNG / Fresh Meat
Apr 1, 2015
471
1
0
Weird to see much lower levels on HoE than Suciadal :confused: I suppose lot of people go on HoE to boost their perk, even if they die before the end, even if they make their team lose...

The graph is not showing the level but the %.

As an example, it means that on "Suicidal", there is 20% players with the Gunslinger perk.

It's nice to see some graph but there is some stuffs which you could "improve" :
- It's hard to really see the difference between each difficulty when you are comparing 4 graph at once...
- It's even harder when you don't have the same Scale : Up-to 30% on Hell on earth, 20% on the other difficulty.

Finally, not really surprised with firebug not being played that much. This is because Gunslinger can do the same job (good with trash and SC/FP), while being quicker, rely more on skill (headshot) and more fun to play. Also, less performance problem.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
We filter the data to only come from stock maps but we do track custom maps and data as well.
 

DBShinigami

FNG / Fresh Meat
Apr 1, 2015
471
1
0
Oh ok, sorry I misunderstood (french) :D so all I said is wrong! Though wWould be a good stat to know what perk levels are played depending on difficulties :)

Pas de souci :) (No worries !)

Yeah, it could be interesting to know the average level of perk play on each difficulty.... and at which level they start winning.
 

2Clicks

Grizzled Veteran
Oct 27, 2012
1,268
26
48
http://media.tripwirecdn.com/022416/bosswinloss.png


We have much more data but we need to get it sorted into usable buckets or easy to read graphs. We hope to share more of these with the community as we move ahead. Discuss on the forums!

Don't forget to check out today's update as well: http://forums.tripwireinteractive.com/showthread.php?t=116495

Apols for the necro but if anyone is able... it would be great to get a dissemination of the teamsizes, perks played, perks survived and time time taken in boss wave to win for those results in the boss win loss png. I guess its probably not a trivial ask though! ^^

Specifically I would like to see games where the team had a zerk (+ medic) and lost. The team had no zerk and won. For Hans.... :)