By little things, do you mean "facts" and "evidence" used in order to support my argument? Yes, they can be quite annoying.Again, compiling a list of little things to blow the matter out of proportion.
Wow, really? I didn't realize the game was in EA. /sThe game is in EA and currently riddled with all sorts of balance issues across all perks, as well as some horrible bugs to boot. It's to be expected.
The general consensus of the definition for Pay 2 Win, is anything outside of the base game that gives you an advantage over the base game. The Zwei falls into that category. And since the Devs have not even addressed the issue of imbalance, other than a footnote saying "not our top priority", this shows me that they don't care if it is perceived as P2W. And quite frankly, with people like you defending their actions, why would they care?` But then there's the attitude you take towards the zwei, or should I say the conclusion you've made, calling it pay 2 win. Pay 2 win would mean that it was INTENTIONALLY made better than the pulverizer to sell more copies of Chivalry, rather than what most game developers do: "here's a weapon design, it looks fun and cool, let's make it and put it in the game, oh here let's assign these stats to it". That's a better explanation as to why its cost is lower than the pulverizer: they didn't think it was better, but once again they underestimated the power of the autismo-maximos of this community, able to make just about any weapon seem broken. Unlike them, the TWI staff doesn't go onto a practice map and endlessly yank the guts out of every little aspect of the weapon. That's how these little imbalances occur.
Well the zwie isn't really better than the pulv, it just has more range and deals slash damage which is better than blunt against most of the zeds. This leads to it having a lower average htk ratio, making it feel better, even though pulv outdamages the zwie. Anyway, since the zwie is shared by anyone who owns it, and is only "better" against some trash, is it really pay2win?
You're pretty much repeating the same argument that Gallic_Taffer used and in which I already debunked. But if you truly believe yours is different or that Zwei is just a slight upgrade, then please accept the challenge that I left for Gallic_Taffer in this post: http://forums.tripwireinteractive.com/showpost.php?p=1448322&postcount=53Well the zwie isn't really better than the pulv, it just has more range and deals slash damage which is better than blunt against most of the zeds. This leads to it having a lower average htk ratio, making it feel better, even though pulv outdamages the zwie. Anyway, since the zwie is shared by anyone who owns it, and is only "better" against some trash, is it really pay2win?
why not have endgame drops for clothes, masks etc.
I would like to thank everybody who has participated in this thread so far. I think it has been a good conversation.
You're pretty much repeating the same argument that Gallic_Taffer used and in which I already debunked. But if you truly believe yours is different or that Zwei is just a slight upgrade, then please accept the challenge that I left for Gallic_Taffer in this post: http://forums.tripwireinteractive.com/showpost.php?p=1448322&postcount=53http://forums.tripwireinteractive.com/showpost.php?p=1448322&postcount=53
He didn't accept the challenge because he knew that the Pulv can't do what the Zwei did in the same amount of hits or same amount of time. In fact, no Zerk weapon can do that. But please, accept the challenge and prove to me (which I wouldn't mind) that the Zwei is not P2W and is just a slight upgrade.
As for "Pulv does more damage than the Zwei": The only time the Pulv does more damage than the Zwei is with the explosive damage, HOWEVER, explosive damage is always dealt to the body HP and never the head HP. This is especially important when it comes to FPs and SCs. Zwei deals more head damage to FP and SC than Pulv. The extra damage from the Pulv goes towards the body of the FP / SC and they have a ton of body HP. In the case of the SC, they have resistance to explosive damage. That extra damage is wasted and becomes a non-factor when it comes to killing big zeds and every Tier 2 zeds except Siren (even though I believe that the Zwei can one shot a Siren to the head).
Also something that I haven't seen mentioned yet, just to point it out, is that it's possible that the Zwei isn't intended to be that much better. Of course the game has balance issues right now, just because they haven't been fixed yet doesn't mean they are intended.
Slash damage isn't applied to the body like the explosive damage, which goes back to the "Pulv deals more damage HOWEVER" part.I didn't watch your videos I'll admit up front, it isn't worth the internet. I get what you're essentially saying: Zwiehander mechanically performs in a way that is superior to pulveriser in speed, dps, and damage potential due to the head multiplier + broken smash skill. Some of these issues are trivial balance issues, and I will concede my point that Pulverizer is overall better.
But let me point out that you mentioned the Explosive resistance of the Scrake in an effort to debunk the Pulv, but you never mentioned the slash resistance of the Scrake or FP. Seemingly biased towards your current viewpoint, maybe you have a grudge against chiv or the zwie because it represents this "pay2win" concept you're so desperate to pin on this issue. Why can't this be a balance issue, where the Smash skill can be brought down, and the Pulverizer can be given headshot ability, to bring the weapons more in line. Why does it "have" to be tied to this arbitrary idea you're already against to begin with. Just look at it as an ongoing balance issue.
And I won't agree that the sword is 'that' much greater than the pulv. Fix a couple unintended issues and they're pretty well balanced for both being T3. Maybe they should swap prices.
Hmmm, maybe I'm in the minority, but I just like to have as much content as possible, so I like to have access to all the weapons, whether or not they're significantly better. I don't know how many people think that way but for that reason I would certainly buy more weapons that weren't necessarily a step up from the rest of the weapons. I just like to have lotsa stuff to kill things with :0the "Zwei issue" is the same issue the paid for/crossover weapons in KF1 had.
If they're not more useful than the stock weapons, why bother getting them?
This is why microtransaction weapons suck. if they're purchase-only and not better than the stock weapons, nobody buys them (Leading to them being OP) If they're buyable in-game but require a massive grind, nobody bothers getting them anyways.
From a game-health standpoint, it's always better to release weapons for free. you avoid potential toxicity from players (P2W Perception) and if they're only marginally useful nobody feels like they're a waste of money.
Cosmetics are fine. The odd new special character is fine. hell, i'm even fine with XP Boosters. But lockboxes, paid weapons & Paid weapon skins that are counted as new weapons are the absolute f-----g BANE of my enjoyment as a player in any game.