Micro stutter when firing MG34

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stray cat

FNG / Fresh Meat
Sep 2, 2011
137
152
0
When firing automatic weapons, there is a "micro stutter" dropping fps right after the first shot, which makes the weapons useless. Happens on the MG34, PPSH41 (oddly not on every map and it seems to happen more often on fuller servers).

This still persists after the latest patch.
I tried messing without audio channels on low and 128 but nothing fixes it.
Any suggestions?
 
Last edited:

Alperce

FNG / Fresh Meat
Sep 13, 2011
447
240
0
Portugal
When firing automatic weapons, there is a "micro stutter" dropping fps right after the first shot, which makes the weapons useless. Happens on the MG34, PPSH41 (oddly not on every map).

This still persists after the latest patch.
I tried messing without audio channels on low and 128 but nothing fixes it.
Any suggestions?

This happens to me too on Pavlov's house, and Station, but in my case I belive it's ping related, as it only happens on medium/high ping servers. Don't know if it's your case.
 

stray cat

FNG / Fresh Meat
Sep 2, 2011
137
152
0
I think it is related to amount of players on server. Not ping.
I get this stutter whenever I am on populated servers even with low pings (80ms). Usually more than 10 people. If I am on aserver with very few people there is no stutter at all.
And it seems to affect weapons that fire faster than a DP28 for example. Because I get no stutter on it. But a lot of it on MG34 and PPSh41.

Oddly enough I do not get any stutter on stationary Mg34
 

MikkOwl

FNG / Fresh Meat
May 15, 2009
233
57
0
Sweden
I always had this type of problem. Especially on station. Everything is okay until an enemy appears and we exchange fire - then the FPS tends to drop right as it is needed the most - and the weapon seems to have issues with hitting anything - maybe the RPM of the weapon can't be higher than the framerate? This is one of the major reasons I avoid CQB; these issues barely occur when at medium or long range and with slower firing weapons. MG-34 has been OK during these circumstances despite the high RPM.

Firefight slowdowns (otherwise) can be helped by turning down the FX quality to medium or low. Did testing when firing into objects - the dust and spray of stuff from the impact can be demanding when many shots hit in succession.
 

neonmodder

FNG / Fresh Meat
Sep 3, 2011
72
28
0
I thought it was just my imagination with the MG34 but it seems that it's indeed a glitch.
 

stray cat

FNG / Fresh Meat
Sep 2, 2011
137
152
0
Tried turning down fx setting. Did not change anything. I observed however that it seems to be less noticable to not existant on low populated servers.
Could a developer check in and tell wether this issue is on the radar?
 

Lanter

FNG / Fresh Meat
Sep 5, 2011
41
11
0
I have this issues too. It makes the game unplayable. But yes, it does seem to only occur on high populated servers.
 

stray cat

FNG / Fresh Meat
Sep 2, 2011
137
152
0
Is this issue on the list at TWI? Kind of sucks because I can not use the PPSH41 on larger servers with it.