Yes, I DO know this has been suggested before but possibly not in my way. K? Anyway, the title says it all. A MG of some sort for the Commando. Now, I'm not gonna say, like, 100 dmg a shot (SS's / Sharpie's role) or 200/800 ammo. Those are both OP and way un-KF like. So, here's my idea to balance it out. I'm gonna include the LMG and MMG in this. (Not meant to replace SCAR17, but, act like the FN-FAL in the IJC pack)
LMG;
Damage - 43 or 49
Ammo - 50/500 (10 magazines)
ROF - 400 to 600 RPM
Reload - 2 to 3 sec
Altfire - Auto / Slow Auto (Inspired by the BAR in DH, it reduces the ROF)
Accuracy - Similar (a bit lower) than the AK-47 on full-auto
Cost - 3455
Per Mag / Drum - 20
Weight - 13KG
MMG;
Damage - 50 or 73
Ammo - 75/450 (6 magazines)
ROF - 350 to 500
Reload - 4 to 6 seconds
Altfire - Auto / Slow Auto
Accuracy - Similar (Barely higher) to the M4 on full-auto
Cost - 3750
Per Box / Drum - 27
Weight - 14KG
Thoughts?
(Also, if anyone would offer to make this / use these in a weapon pack, that would be great. Same with the Riot gun)
LMG;
Damage - 43 or 49
Ammo - 50/500 (10 magazines)
ROF - 400 to 600 RPM
Reload - 2 to 3 sec
Altfire - Auto / Slow Auto (Inspired by the BAR in DH, it reduces the ROF)
Accuracy - Similar (a bit lower) than the AK-47 on full-auto
Cost - 3455
Per Mag / Drum - 20
Weight - 13KG
MMG;
Damage - 50 or 73
Ammo - 75/450 (6 magazines)
ROF - 350 to 500
Reload - 4 to 6 seconds
Altfire - Auto / Slow Auto
Accuracy - Similar (Barely higher) to the M4 on full-auto
Cost - 3750
Per Box / Drum - 27
Weight - 14KG
Thoughts?
(Also, if anyone would offer to make this / use these in a weapon pack, that would be great. Same with the Riot gun)