This one has really got me stumped and i've been playing around with it for hours.
I have a hallway with static mesh grating that has pathnodes on it, this has always worked fine before with no issues what so ever.
However since there's 30 individual grating tiles i thought i'd merge them all into 1 for optimization perposes. Now that i have done this it says that the New static Mesh cannot support pathnodes.
I've checked collision on both the merged and single tiles and they are both set the same. I really don't get why it complains about it.
I have a hallway with static mesh grating that has pathnodes on it, this has always worked fine before with no issues what so ever.
However since there's 30 individual grating tiles i thought i'd merge them all into 1 for optimization perposes. Now that i have done this it says that the New static Mesh cannot support pathnodes.
I've checked collision on both the merged and single tiles and they are both set the same. I really don't get why it complains about it.