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Merc Report - Bloody Fangs

or even Surv which can handle with all perk weapons cos passive bonus skills which some of them are hidden as description
Let's talk about survivalist:
  • Low Magazine (Commando and SWAT weapons)
  • High recoil (Commando weapons)
  • No Vampire skill (+4 hp with every kill)
  • No Regen
  • No Speed Bonus
  • Lower Damage with perk weapons (only 15%)
  • Self-damage with fire (Molotovs)
  • Low Stumble Power (Commando and SWAT weapons)
 
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When was the last time you added maps for "Objective mode"?
Ain't gonna lie, considering the boring objectives we get on each of these maps... I'm glad they're focusing on other things. Yeah, having some sort of lore and context is a nice touch, but the objectives themselves are painfully classic and boring. Defending a zone, escorting a drone, collecting 2-3 items... It's something we've seen in every FPS' for the past 20-25 years.

Many people wondered if a story-driven spin-off wouldn't be a better bet. I'm personally not very interested in Killing Floor's story, as knowing the basics is more than enough for me (Horzine, Patriarch, mercenaries, bla bla bla). But I can see it work, and see it being somewhat interesting to follow for the biggest fans of the franchise.
 
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Не буду лгать, учитывая скучные цели, которые мы ставим на каждой из этих карт ... Я рад, что они сосредоточены на других вещах. Да, иметь какие-то знания и контекст - это приятно, но сами цели до боли классические и скучные. Защита зоны, сопровождение дрона, сбор 2-3 предметов ... Это то, что мы видели в каждом FPS за последние 20-25 лет.

Многие люди задавались вопросом, не будет ли лучше ставка на спин-офф, основанный на сюжете. Мне лично не очень интересна история Killing Floor, так как знания основ мне более чем достаточно (Horzine, Patriarch, наемники, бла-бла-бла). Но я вижу, как это работает, и вижу, что за этим интересно следить самым большим поклонникам франшизы.
Мне этот режим интересен тем, что за него дают больше денег.
 
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Let's talk about survivalist:
  • Low Magazine (Commando and SWAT weapons)
  • High recoil (Commando weapons)
  • No Vampire skill (+4 hp with every kill)
  • No Regen
  • No Speed Bonus
  • Lower Damage with perk weapons (only 15%)
  • Self-damage with fire (Molotovs)
  • Low Stumble Power (Commando and SWAT weapons)


Let's talk about reading others post before lying and tergiversating on here:

The all u listed here all are passive not active, minus vampire (it sucks as hell this skill cos u have to kill several trash mobs when u can get surrounded by big zeds as well). The stumble power both perks u quoted has 50% base and then from their passive skills till lvl 25. Surv also has stumble power. The lower dmg from rest of perks or surv the 15% u meant ?, cos if that then it's not true, cos as surv u can kill not as fast as a well settled SS and its well chosen arsenal as primary and secondary (even third maybe) slot. U didn't play enough as surv, this basis on your nagging/niggling/complaints about the balance of some perks compared to others.


PD: Ohh and surv after Zerker its the most fastest if compare without med darts and having all in Left side of skills from same medic, which gives a bonus add up/buffer MS% per stack of max 5 times. The GS also its fast but could be on same line of Surv, with the difference that surv have to use melee wep to having the Ms% passive skill benefit; GS also needs to have perk wep, not knife. Ohh and the 9mm in some perks description its not at all perk wep cos default one, again in some perks description applies it.
 
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before lying and tergiversating
I didn't lie
The stumble power both perks u quoted has 50% base and then from their passive skills till lvl 25. Surv also has stumble power
I didn't quote that it has 50% stumble power, I said it's low and I didn't find any information of how much it is.
U didn't play enough as surv, this basis on your nagging/niggling/complaints about the balance of some perks compared to others
Well, I played enough and I there's a post written just yesterday asking about the weakest perk, and most people said that survivalist is the weakest (and it's less than 24 hours since it was posted)
nagging/niggling/complaints about the balance of some perks compared to others
Also, we don't have to agree on anything. And everybody here can express their opinion and if you don't like it at least respect it.
 
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Just a random thought upon closer notice... But why is there a crown with the initials "GR" on the Frost Fang?

Similarly (but more obvious), why is the weapon "viking" themed? With runes and what I assume is a skull. Not that it doesn't look good, but it does feel a bit... Random.

"Well, it's winter" one might say... But I can't remember any other gun who has an event-themed look by default.

And I'm still wondering why the weapon even has freezing capabilities as well.
 
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