Melee attacking

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Matt Baker

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Dec 18, 2009
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yes sounds cool, i have no idea how you are gonna bash with it though?

maybe turn it around and use the stock to swing and half bash with it.

it allways bothered me that you cant hipfire the mg42 but of course you cant walk while shooting and you would have to get into right stance too. but yes its possible.

YouTube - Sturmfeuer MG-42

you could use iron sight key to ready you mg42 from the hip and the hold breath key to go to proper stance.
and i guess not all soldiers could do this, but i guess heroes can.

the improper stance could be done by non heroes or what TWI think of perks and stuff. maybe you could do a proper stance after 100 kills from the hip and get achivment something like, understanding combat stance -mg42-
 
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RedGuardist

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Jun 14, 2006
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you could use iron sight key to ready you mg42 from the hip and the hold breath key to go to proper stance.
and i guess not all soldiers could do this, but i guess heroes can.

Hipfiring MGs being a standart procedure taught to German machinegunners, I think it would be stupid to restrict it only to heroes or perks etc. The idea of perks just feels awkward and stupid.

If hipfiring MG42 is in the game (like it should really be), it should be possible at least to all machinegunners. It
 
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Matt Baker

FNG / Fresh Meat
Dec 18, 2009
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Hipfiring MGs being a standart procedure taught to German machinegunners, I think it would be stupid to restrict it only to heroes or perks etc. The idea of perks just feels awkward and stupid.

sry forgot that, now my idea of perk/ hero stuff sounds rather stupid.

Hipfiring MGs being a standart procedure taught to German machinegunners.

being taught to machinegunners. would you say a rifleman could do this i woudnt, only the machinegunner class can. just as a non machinegunner cant can switch barrel. (bad exsample i know, you did still understand it so just deal with it)
 
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The_Emperor

FNG / Fresh Meat
May 9, 2009
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Well the melee swing of the mgs should come out more slowly. It's weighing quite more than f.ex. a mp40, so it should take some time until you perform the melee and also it should take time until you have the mg back at the ready for another swing. Holding it should be pretty much the same as with the bolt-action rifle standard side swing bash.
 

Matt Baker

FNG / Fresh Meat
Dec 18, 2009
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so sometthing like the bren in mare nostrum maybe . its quite slow, but not quite like the rifle swing bash. or was it in DH i think it was the bren in DH.
 
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RedGuardist

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Jun 14, 2006
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being taught to machinegunners. would you say a rifleman could do this i woudnt, only the machinegunner class can.

That would maybe be suitable solution in game.

Though IRL the art of hipshooting an MG was, I believe, very familiar to German infantry soldiers. As I said, the training was all-round. Not just consentrated on specific roles. It
 
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Matt Baker

FNG / Fresh Meat
Dec 18, 2009
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yes i know, i said itm it was a bad exsample but you did get it.:(

still the solider cant poick up the exstra barrel from the ground. so they are monkeys inndid from the RO soliders eyes i cant even see the exstra barrel, det mg gunners have.:rolleyes:
 

Ermac

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Jul 19, 2007
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I hope they take out pistol whipping as it's incredibly inpractical. Pistols aren't clubs, they will break if they are used like one.
 
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The_Emperor

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May 9, 2009
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Oh I'm pretty sure that pistols won't break that fast. A human person is a rather soft target, keep in mind pistols have to deal with the power of a gunshot. I believe a round being fired is more pressure on the weapon.

Of course weapons are all together made for shooting rather than bashing someone up. But these hits won't break the weapon, would they?

Also a nice addition to pistol melees would be a variation of "one from outside and one from the one side". So it's left and right. I hope I could describe it understandable.

Still we got the chance on kicking someone. This has been mentioned on forums several times. We also yet pointed out that this would need a full body for 1st person, about which we noticed it's a must have for RO2.
It would be really nice to be able to kick someone lying on the floor or out of a window etc. :) Also I'm certain that this would bring more life into melee combat.
 

Napoleon Blownapart

FNG / Fresh Meat
Jul 1, 2009
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I have had the same experience with an MG-42 (remember these things weigh in at about 20lbs.. they are just awkward to swing around) your best bet would be to throw it down the stairs at the enemy while they run up it... like in the movies... often done with tables or such :p :p

maybe for gunners is to have the spade a weapon?
 

The_Emperor

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May 9, 2009
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I held an MG 3 (German Federal Army's MG42 conversion) in my hands, of course it's not easy to swing it around and "you'll be pulled forward by the weapon" and lose your current stance. I never said it's easy to melee attack with a mg but it's possible. Melee for an mg gunner is the "last ressort" but he shouldn't lose his ability to defend himself in melee combat, rather then just packing the mg away and drawing his pistol which would take more time. Don't ya think?
 

Cpt-Praxius

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Dec 12, 2005
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I held an MG 3 (German Federal Army's MG42 conversion) in my hands, of course it's not easy to swing it around and "you'll be pulled forward by the weapon" and lose your current stance. I never said it's easy to melee attack with a mg but it's possible. Melee for an mg gunner is the "last ressort" but he shouldn't lose his ability to defend himself in melee combat, rather then just packing the mg away and drawing his pistol which would take more time. Don't ya think?

How about rather then trying to club someone with an MG42, how about the melee attack for MG's just pulls out and swings a knife while holding onto the MG with the other hand. At present I feel the MG classes are a bit cumbersome outside of IS'Mounted position and a quick melee attack like quickly pulling a knife or something would balance things out a bit..... especially since you can't hip shoot the MG42 in game and weapon switching seems to continually change depending on the class you are. What I mean, when you're one class, the weapons scroll from Pistol, Grenade, SMG, Binoc..... then another class has SMG/Rifle, then pistol, then grenade.... then another class has it different again still.

Back in the mod, everything was in one particular order no matter what class you were, so it was easy to remember when and how to switch weapons on the fly. Example: as a Soviet Anti-Tank, it scrolled from Pistol, PTRD, Grenades..... if you got a panzerfaust, it'd go Pistol, PTRD, Grenade, then Panzerfaust......

now in Ostfront, it goes somewhat the same way, but if you pickup a Panzerfaust, then it goes from Pistol, Panzerfaust, then your PTRD, then grenades and then binocs.

There have been so many damn times in game where someone was coming up to me, my weapon is out of ammo and needs to be reloaded, so I quickly try and switch to pistol, only to find out I'm holding friggin binocs or grenades, then have to scroll some more to figure out where the hell my pistol is, which by that time, I'm dead.

And as an MG in Ostfront, this is even worse I find, because your MG's don't have any melee, the MG42 has no hip shot, so most times you're stuck having to switch to a pistol.... if you can remember which direction for that class you're supposed to scroll to get the pistol in time.
 

Matt Baker

FNG / Fresh Meat
Dec 18, 2009
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wth do you scroll in combat are you crazy, just press one of the keyboard keys 1,2,3,4,5,6

1- main weapon
2- grenades
3- pistol
4- binoculars
5- scatel charges
6- panserfaust/bazooka

I can remember these from scratch, its easy. 3=pistol always. Using scrolling is crazy and stupid, it
 

The_Emperor

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May 9, 2009
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A knife attack while holding a mg42? Are we at CoD?

Praxius is right, the mod had it the other way round, 3 was the main weapon. Anyway I hope for HoS it's not switched again.
 

Cpt-Praxius

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Dec 12, 2005
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wth do you scroll in combat are you crazy, just press one of the keyboard keys 1,2,3,4,5,6

1- main weapon
2- grenades
3- pistol
4- binoculars
5- scatel charges
6- panserfaust/bazooka

I can remember these from scratch, its easy. 3=pistol always. Using scrolling is crazy and stupid, it’s a bad habit, don’t do it, will get you killed.

It's not crazy or stupid when your key bindings are not the typical WASD setup, but actually setup to the arrow and surrounding keys for better spacing.... in order for me to use the # keys, I have to move my entire movement/action hand to the other end of the keyboard, which is even more stupid and crazy to do then use my wheel mouse.

And the layout above you showed just goes to prove how screwed up weapon switching has become. In the Mod and just about every single other FPS I have played over the last decade or more have always had a knife/pistol/main weapon/grenades/special item order...... now as you look at that list, we have the main weapon/grenades/pistol/binocs/satchel/panzerfaust.......

Exactly what was the reason to screw this all up in the first place? Why are the explosive weapons intermixed with the ballistic weapons?

There was never an issue with scroll selection in any other game I have played, not even in the mod.... everything worked perfectly.... it wasn't stupid or crazy to use mouse wheel to switch weapons until I got Ostfront..... and to be honest, the new weapon layout for selection is what I find stupid and crazy, because not including the above default layout being all screwy, as I said before..... when you switch to a different class, the weapon order switches again.





A knife attack while holding a mg42? Are we at CoD?

Praxius is right, the mod had it the other way round, 3 was the main weapon. Anyway I hope for HoS it's not switched again.

COD did cross the mind unfortunately.... but something is needed for the MG's in RO..... maybe pull a DoD and swing a shovel :p

I wasn't implying some one-hit-wonder knife attack like in COD..... but troops had knives none the less.... heck they're even modeled on most of the characters in the game.

But this thread is about melee attacking.... and people have mentioned that they'd like to have something like a punch or a knife or something besides relying all the time on hitting someone with a gun that can be shot out of your hands, leaving you standing there with your wang blowing in the breeze.

As it stands, for me the MG is one of the more vulnerable characters in the game in regards to close quarters combat/melee.
 
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Matt Baker

FNG / Fresh Meat
Dec 18, 2009
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Actually i think the scrolling is is defined by 2 weapon categories primary and secondary.

Primary (what you use most)
-1 main gun
-2 granades
-3 pistol

secondary (weapon you don
 

The_Emperor

FNG / Fresh Meat
May 9, 2009
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Ok Praxius got ya. :)

A knife that can't be shot out of your hand and it's only available when you're out of any other weapon. (of course it should be able to be thrown away on purpose)
Still a melee swing with the mg is possible. Like I said it will take you 2 seconds to get the gun in a forward movement in order to speed it up for the melee, after the melee it will take you another 4 seconds to get the gun into the base position. The mgs are heavy but it's not impossible to do such a swing. But I'd suggest, as it's a power dragging action, it should take of the stamina of the player's character. Maybe like you can bash 6 times and you're totally exhausted. The impact of a mg bash should be like a bayonet stab as I believe 15kg quite heavy.
 

Brendan

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Sep 5, 2009
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Ok Praxius got ya. :)

A knife that can't be shot out of your hand and it's only available when you're out of any other weapon. (of course it should be able to be thrown away on purpose)
Still a melee swing with the mg is possible. Like I said it will take you 2 seconds to get the gun in a forward movement in order to speed it up for the melee, after the melee it will take you another 4 seconds to get the gun into the base position. The mgs are heavy but it's not impossible to do such a swing. But I'd suggest, as it's a power dragging action, it should take of the stamina of the player's character. Maybe like you can bash 6 times and you're totally exhausted. The impact of a mg bash should be like a bayonet stab as I believe 15kg quite heavy.

Have you held one of these things?