Medical system

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Celonius

FNG / Fresh Meat
May 25, 2010
40
16
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RO is a very realistic game, but I always missed the kind of doctor.

My idea of how this class could be adapted to the game is as follows.

When you kill a soldier, except for a clear shot in the head (it is impossible to cure a man shot in the head), but this fall, will fall as low, but do not have to be dead. To drop the player will be reborn as has always happened, but the character may be rescued by a doctor with the aim of increasing the percentage of reinforcement. By this I mean that the player dies after falling as if it were low, but the soldier stay on the battlefield, not as dead as a low but unable to fight, that is the time where the medic can make a bandage and rescue in order to increase the percentage of reinforcement.
Depending on where the impact affects the soldier, they will be more or less time to survive.

Other functions of the medic can be wear bandages and heal injuries but trained soldiers in combat, but only in case of minor injuries such as arms and legs. A soldier if he is shot in the abdomen can not keep fighting.
 
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Nicholas

FNG / Fresh Meat
Sep 16, 2010
1,275
665
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In Stalingrad they left people with serious wounds to die, they focused on people with minor wounds because they could be thrown back into combat quicker. But in this game people with minor wounds can heal themselves in the first place.
 

Lucan946

FNG / Fresh Meat
Jun 12, 2009
636
84
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RO is a very realistic game, but I always missed the kind of doctor.

My idea of how this class could be adapted to the game is as follows.

When you kill a soldier, except for a clear shot in the head (it is impossible to cure a man shot in the head), but this fall, will fall as low, but do not have to be dead. To drop the player will be reborn as has always happened, but the character may be rescued by a doctor with the aim of increasing the percentage of reinforcement. By this I mean that the player dies after falling as if it were low, but the soldier stay on the battlefield, not as dead as a low but unable to fight, that is the time where the medic can make a bandage and rescue in order to increase the percentage of reinforcement.
Depending on where the impact affects the soldier, they will be more or less time to survive.

Other functions of the medic can be wear bandages and heal injuries but trained soldiers in combat, but only in case of minor injuries such as arms and legs. A soldier if he is shot in the abdomen can not keep fighting.

That doesn't make a whole lot of sense from a realism standpoint. If the wound is bad enough to put you down on the ground immediately (I.E A shot to the chest that does not hit anything that would cause the person to die immediatly) the medic's probably couldn't treat it (they could maybe stabilize you, but then you'd need to get to a doctor.) There's also the fact that medics saw very little use on the Eastern Front, on both sides.
 
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Game-Enthousiast

FNG / Fresh Meat
May 23, 2010
141
13
0
1st. in line in a Ju52
In Stalingrad they left people with serious wounds to die, they focused on people with minor wounds because they could be thrown back into combat quicker. But in this game people with minor wounds can heal themselves in the first place.

Well mate theoretically you are right and wrong because depending on which side you fought you might got lucky to catch a Ju52 bailing you out just in time... On the other hand definately even the medical "technology" used back then could not help you much when serverly injured. I am not sure how the soviets treated their wounded but I believe you might be right with your above assumption.
Anyways, I dont think there is much that a field medic could do apart from giving you a morphine shot or bandaging you or maybe desinfect your wounds. Further treatment would have required your transfer to some kind of field hospital and from there off you would just let fate play its part.
Therefore I would say there is not much that a fieldmedic should be able to do if at all doing something in this kind of game. BF2 and co ok, but thats another story.
I had to be convinced that repairing your damaged tank tracks would already be unrealistic and I definately see that point as well now. (time,effort,tools etc etc)
 

Nicholas

FNG / Fresh Meat
Sep 16, 2010
1,275
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Well mate theoretically you are right and wrong because depending on which side you fought you might got lucky to catch a Ju52 bailing you out just in time... On the other hand definately even the medical "technology" used back then could not help you much when serverly injured. I am not sure how the soviets treated their wounded but I believe you might be right with your above assumption.
Anyways, I dont think there is much that a field medic could do apart from giving you a morphine shot or bandaging you or maybe desinfect your wounds. Further treatment would have required your transfer to some kind of field hospital and from there off you would just let fate play its part.
Therefore I would say there is not much that a fieldmedic should be able to do if at all doing something in this kind of game. BF2 and co ok, but thats another story.
I had to be convinced that repairing your damaged tank tracks would already be unrealistic and I definately see that point as well now. (time,effort,tools etc etc)

Well you could get lucky....

But most of the time they didn't have the medical supplies to treat people with such serious wounds, thats why most head and torso wounds were fatal.

In the game theres fatal, mortal, and minor wounds, I think they should think about Medics for the mods but not for this.
 
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Serathis

FNG / Fresh Meat
Oct 25, 2009
473
84
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I think it's pretty safe to say that if a wound would stop you from fighting, that means death for your character. That's why attacking with the butt of your weapon counts as a kill. Similarly, a minor wound could do the same. It might not kill you outright, but if it stops you from fighting, then its respawn time.
 

coolmu9

FNG / Fresh Meat
Sep 19, 2010
259
470
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on the streats
from all of us at the TWI forums
facepalming.gif
 

Nicholas

FNG / Fresh Meat
Sep 16, 2010
1,275
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Imagine whenever a soldier is mortally wounded in HoS, he's like "Help me I'm wounded!" but then Rooster Cogburn from True Grit is like "Theres nothin I can do for ya sooooon".
 

SonLoki

FNG / Fresh Meat
Dec 17, 2010
16
6
0
I like ur idea and I dont get it why this should not be added to the game.

The aspect to save soldiers for increasing the percentage of reinforcements will give the game another more realisitc feeling:
- Woundesd soldiers crying for help
- Teammates yelling for medic
- Medics running over the field, trying to help
- Wouded bodys all over the place
- Enemys can shoot a soldier, waiting for the medic to help him and shoot the medic too >-)
etc..

And if you are low on reinforcements, a good medic can sometimes change the result of the battle.
Maybe the medic class should not be available on every map. Only on huge maps and only 2 medics per side.

cheers