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PC Medic Perk Swapping bugs (WORK IN PROGRESS)

Gallic_Taffer

Grizzled Veteran
Mar 30, 2015
406
0
Alesia, Gaul
This bug report follows my others very closely, which have yet to be fixed:

http://forums.tripwireinteractive.com/showthread.php?t=104852
http://forums.tripwireinteractive.com/showthread.php?t=104863

Category: Code

Reproducibility: Always

Summary: Swapping perk skills in between waves causes various bugs.

PART 1: MEDIC LVL 5 SKILLS
This focuses upon the "Enforcer" perk skill. When swapping from "Enforcer" to "Healing Surge", the player's ammo count DOES lower accordingly, but NOT at the trader menu. This causes players who fill the weapons to pay extra for ammunition they do not possess.

Reproducing:
1. Begin a game as a Medic with "Enforcer" selected.
2. Finish wave 1 and switch to "Healing Surge" during the trader wave.
3. Go to the trader and fill your Medic Pistol. Exit the menu, then re access the trader menu. You will notice the Medic Pistol is no longer full, allowing you to purchase more ammo that the player will not actually receive. This can be repeated infinitely, as long as you have the money.

Rectifying: If you throw down your weapons and pick them back up, this fixes the max ammo display issue at the trader. Of course, not all players would be aware of this.

Other notes: Healing Surge is not bugged in any way that I can see.

PART 2: MEDIC LVL 10 SKILLS
This one is easier to understand, and a bit weirder. Every time you switch the Medic's lvl 10 perk skills, his armor gets refilled at no cost. Switching from "Armament" to "Combatant", I understand, but it works the other way around as well, which makes no sense. This can be done every wave.

Reproducing:
1. Start a game as a Medic with "Combatant" equipped.
2. Take damage during the wave, and reduce your armor as much as you like.
3. When the wave ends, switch from "Combatant" to "Armament". Your armor will be refilled at no cost.

PART 3: MEDIC LVL 15 SKILLS
There are no bugs between these two skills. Regeneration and Lacerate can be swapped interchangeably with no issue.

CLOSING NOTES, PLEASE READ
I linked my other two threads above, which deal with similar issues. I do not want to make any demands of the TWI staff on how to do their job, but I would suggest taking a look at all perk skills, seeing if swapping them in between waves causes similar problems. Thanks.