Well, if you have a more precise shooting zone you don't need to concentrate as much on aiming, which means you can shoot faster, which is essentially what is meant by spamming. Put another way, if the MP7 had zero recoil, you could point at a specimen's head, hold the trigger for two seconds, and deal the entire clip in headshot damage. That is impossible with the current recoil on the weapon, as anything besides burst-fire will pull you off-target.
Uhh, NO, I'm not talking about removing all recoil, jackass. I'm talking about 30% reduction, Sharpshooter gets 75% and Commando 40%. It's not that much. And if I get more headshots, Zed dies faster so I shoot less. Shooting less =/= spam
Weapons like grenade launcher encourage spamming, not this.
Each perk has a role that is essentially defined by the weapons used.
Moreover, based on your suggestion the Berserker perk qualifies for the same recoil reduction, for the same reason as the Medic - It doesn't have bonuses for ranged weapons...
Medic's role was pretty clear even before he had a weapon, so your logic fails. And no, I didn't say Medic lacked ranged weapon boost, I said it lacked any weapon boost. Berserker has melee damage boost, +100% to be exact. And 25% faster melee attacks. Berserker is fine.
It's the other classes use of Katana and Crossbow that's not fine: they need to be nerfed for everything except Zerker/Sharpshooter (respectively). The current state of affairs shouldn't prohibit giving the other perks positive changes.
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