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Server Medic guns crash my server

rodri

FNG / Fresh Meat
Feb 25, 2020
2
0
Hi, I have a dedicated server with custom mutators, zeds, weapons, etc.
The issue is that when I take out some medical weapon (like the MP7, MP5, etc.) and heal another player, the server crashes instantly and I don't understand the reason.


if anyone can help me I would be very grateful.



Here is the LOG:
 

Attachments

  • Server crash report.txt
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There is a better Log

Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3416 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 1050 Ti (4166)

General protection fault!

History: UObject::processEvent <- (newMP5MHealinglProjectile KF-Defence-Classic-FIN.newMP5MHealinglProjectile, Function Engine.Projectile.Touch) <- TouchTo <- AActor::BeginTouch <- ULevel::MoveActor <- newMP5MHealinglProjectile <- AROBallisticProjectile::physProjectile <- AActor::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-Defence-Classic <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
 
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