[Game] Mass Effect 3

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Britney Federline

FNG / Fresh Meat
Nov 22, 2005
1,174
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Mass Effect 3 Intro Menu:

Press 'A' to watch 4 hours of cutscenes where Solid Shepard defeats Reapers
Press 'B' to watch 4 hours of cutscenes where Solid Shepard makes out with Garrus, then loses to Reapers because of teh ghey!!!
Press 'X' to watch Jesus save America and maybe the rest of the world if they are not teh ghey.

Sorry, got derailed there. I'm worried that ME3 is promising to be everything to all people--they better have spent the last 6 years making maps for this thing so it's as big and varied as they promise.
 

Moyako

FNG / Fresh Meat
Jan 10, 2008
2,163
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Venezuela
www.xfire.com
bRyt7.jpg

Scumbag Shepard. He waits for the civilian ships to blow up, and when the Reaper turns around, he flees in the Normandy
 
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Flogger23m

FNG / Fresh Meat
May 5, 2009
3,440
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No idea, but I know a disturbing number of people who, for some reason that is way beyond me, treated the Mass Effect games like shooter games and were disappointed that they had to deal with all the boring stuff...

I've met my share of people who thought the same. While ME2 was improved over ME1's combat, it still lacked for a shooter.
 

Actin

FNG / Fresh Meat
May 19, 2009
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Netherlands
I hope they don't retcon everything like they did in ME2. Wow, all of a sudden we need ammunition! And powers have universal cool downs. Fantastic.

Also in reply to the post above this one. I actually thought the shoot mechanics were better in ME1 than in ME2, but that may be just preference.
Overall ME1 was definately better than ME2, objectively speaking !!! :D


I just hope they improve on stuff instead of replacing perfectly hand made well crafted parts for cheap plastic...
Please don't replace if it only needs some polish
 

Harb

FNG / Fresh Meat
Feb 16, 2006
1,419
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London
Also in reply to the post above this one. I actually thought the shoot mechanics were better in ME1 than in ME2, but that may be just preference.
Overall ME1 was definately better than ME2, objectively speaking !!! :D

+1

The shooting sections in ME2 were terrible, it was the curse of the waist high wall. Run into a new area, see 10 or so small walls. Expect waves of enemies, once you've killed them all run to the next section of 10 small walls. The whole game felt dumbed down in what it offered. Still an enjoyable space opera but the writing is more Star Trek than Babylon 5 :p
 

DraKon2k

FNG / Fresh Meat
Nov 22, 2005
4,045
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Vienna, Austria
As long as "normal" mode is still available I don't give a **** about the addition of simplified modes to appeal a broader audience and I don't see why anyone else would unless their experience is influenced by those modes, which it can't see since normal(RPG) mode is still available.
 

Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
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As long as "normal" mode is still available I don't give a **** about the addition of simplified modes to appeal a broader audience and I don't see why anyone else would unless their experience is influenced by those modes, which it can't see since normal(RPG) mode is still available.

I agree there, as long as you can play normally, I don't really care... but then there are non optional turret sections, and that does influence my experience, very negatively.
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
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Porto Alegre, RS
+1

The shooting sections in ME2 were terrible, it was the curse of the waist high wall. Run into a new area, see 10 or so small walls. Expect waves of enemies, once you've killed them all run to the next section of 10 small walls. The whole game felt dumbed down in what it offered. Still an enjoyable space opera but the writing is more Star Trek than Babylon 5 :p
Yeah, I didn't like it either. Casey Hudson said ME3 will be different in that aspect and sometimes will offer you less cover and you should rely on mobility. Let's hope it's true :p
 

Actin

FNG / Fresh Meat
May 19, 2009
1,453
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Netherlands
As long as "normal" mode is still available I don't give a **** about the addition of simplified modes to appeal a broader audience and I don't see why anyone else would unless their experience is influenced by those modes, which it can't see since normal(RPG) mode is still available.

I don't care for several modes in a game, that's actually all for the better.
However what I am worried about is that ME3 will have a story mode where the shooting is boring or have an action mode where you can't make any decisions. This would mean I am losing in both game modes since there isn't a mode like ME1: Pretty good action game but ALSO (!) a very nice RPG.

It's a very different issue than a choice between realism and arcade in FPS games, since they can't appear simultaneously.
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
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liandri.darkbb.com
Again, RPG mode is normal, Mass Effect mode, so to speak.
Action Mode takes over for you in conversations and maybe takes out inventory management, if there is any, and Story Mode takes over for you in action sequences and lets you skip engagements entirely.

If we're speculating form a blurry screenshot, lets at least take the whole picture into account, lol.
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
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Porto Alegre, RS
I don't care for several modes in a game, that's actually all for the better.
However what I am worried about is that ME3 will have a story mode where the shooting is boring or have an action mode where you can't make any decisions. This would mean I am losing in both game modes since there isn't a mode like ME1: Pretty good action game but ALSO (!) a very nice RPG.

It's a very different issue than a choice between realism and arcade in FPS games, since they can't appear simultaneously.
I think I saw a screen of the gameplay options that let you customize your "mode". I remember there is an option of choosing how you want the game to handle the decisions, so there must be other options related to difficulty and combat as well.

And Murphy, I don't think Story mode wil let you skip engagements. I guess it just puts the game on Easy mode.

I think this is how it will be:
Action: hardcore difficulty/dialogue restricted to important decision only
Story: easy difficulty/full dialogue and decisions
RPG: normal or veteran/full dialogue and decisions

Kinda like a preset of options, as you might be able to customize later.
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,069
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liandri.darkbb.com
I mostly agree, but I think they go farther with this than you think. I could be wrong of course.

There are game options you can customize to create a kind of custom mode and one of them is to auto-pick conversation options! I assume you can also let the game spend your stat points automatically again, if you so chose, as in previous ME games.

I assume Action Mode is just a preset that tailors these options to a purely action oriented experience. I.e. auto-picking conversation options, auto-spending stat points, perhaps other things like auto-mining planets for resources, depending on how they did it this time.
Things like getting to trigger your team's special skills manually are probably On in this mode too.

I'm fairly sure I read Story Mode lets you skip engagements, because I too thought it just handholds you through action sequences, but apparently it does more than that. I don't know how it works exactly, but for example Red Dead Redemption lets you skip parts of missions if you failed them too often. I had a bug where my carriage was stuck once and couldn't complete the mission, so the game let me skip one checkpoint ahead. Something like that is conceivable for Mass Effect 3 as well.
Seeing as they have auto-selectable conversation options in a frikking RPG (!) I wouldn't be surprised at all if they had something that dumbed down engagements even further, to the point of making them skippable.

The thing is, I don't think these modes just tweak the game a little. If you like Mass Effect but you have a preference for action or story these modes are not for you. You can set the difficulty lower if you want to breeze through action to get to the talky bits. You can hold your stick/mouse to the upper or lower left and click yourself through the meaningless subplot conversations with good or evil solutions so you can get to the shooty bits faster. Those are all things you can do in RPG Mode.

Action Mode is for people who HATE that the game is more than a sci-fi CoD! Story Mode is for people who HATE that the game is also a shooter!
Because these people exist, weird as it may sound...

I think these modes are now fairly radical attempts to get those fringe players to enjoy the game. ME2 already tried to get them on board, by getting rid of the inventory management at least, but those pesky conversations were still there and boooored people...:rolleyes:
And if you're already going this far now, to accommodate players who are looking for a pure sci-fi shooter experience, even though the game is an RPG, you might as well extend that philosphy in the other direction and get those playing who would be against the game otherwise on the principle that it's kind of like a shooter (at the risk of sounding sexist here: presumably annoyingly girly girls... The kind who dragged themselves through the horrible action sequences on easy mode just to soak up more of the rich subtext of the romance plots and ooze some of it back out by producing romantic Garrus-themed fanfiction... :p).
 
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Actin

FNG / Fresh Meat
May 19, 2009
1,453
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Netherlands
Thanks for bringing up the new info.

As I said in my post I am 'worried' about such a development, I never said it was going to be a choice. I just said why such a choice would be game killing for me, I wasn't speculating, someone else did that for me:D

Edit: Thansk for clearing the 'issue' up, now I have less worries;)
 

DraKon2k

FNG / Fresh Meat
Nov 22, 2005
4,045
2,802
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Vienna, Austria
http://au.xbox360.ign.com/articles/121/1217035p1.html

Seriously, how was ME2 hard for beginnes?

Man over the past two days my faith in gaming has very much decreased. All this EA pre-order bull**** -> after a good phase EA is going back to being the evil greedy publisher

CoD Elite "Join Up" trailer -> not only makes me lose faith in modern gaming but in society as well

Hitman Absolution -> taking almost everything away from an awesome franchise in order to make it a stealth action game with linear levels

No wonder most games I recently play are "classic(from a gameplay perspective)" games like infamous, HL2DM or Outland.
 

Grabbed_by_the_Spetsnaz

FNG / Fresh Meat
May 29, 2011
770
170
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New Zealand
I've only played ME(or was it ME2?) for a very short time, and to be frank, it bored me, I just could not get myself to be interested in it. Which is rather strange because I lost so many nights playing KotoR, man did I love that game to bits.

I just want another KotoR to come out :(