Mare Nostrum: Tanks for the Update!

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[TW]Wilsonam

VP, Tripwire Int.
Oct 17, 2005
4,060
2,618
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Roswell, GA
www.tripwireinteractive.com
Mare Nostrum Update: Tanks!



The Mare Nostrum team have news of a big update to the mod, with the full details on their website - click on the banner above to head over there! As always, a quick summary here on the front page - they can now show off some of the new armor (and other vehicles) they are working on. And we are looking forward to some big armored engagements in all that nice desert terrain. Screenshots below...

For some more information, we also have the latest copy of their in-house paper - the Tunis Telegraph. This is a 7.5Mb pdf file. Click HERE for your copy, or go and grab it from their website.

And here are the screenshots for you:



 
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Coey

FNG / Fresh Meat
Mar 16, 2006
1,708
3
0
vickers.jpg

Did anyone used to make random stuff with lego?

Looking good by they way.
 

[FERGIE]

FNG / Fresh Meat
May 29, 2006
431
0
0
United Kingdom
Looks really good, and its about time if you don't mind me saying so!! :p Just wondering, but will the infantry aspect of the game be tidied up a bit, last time I played I remeber it was very buggy, with a lot of graphical bugs etc. It would just make sense imo to get that part sorted rather than move on and leave stuff unfinished. Once again, well done and keep at it :)
 

fOgGy

FNG / Fresh Meat
Jun 25, 2006
1,180
39
0
I'm loving the update, the new tanks are looking great!!!

Now that you have this -

fiat.jpg


...could we also have this as well -

Horch 108

MAC_72055_HORCH108_TYPE1A.JPG

Steyr 1500A

AMC_72104_STEYER1500A_01.JPG
 
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Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,379
4,083
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Awesome looking stuff guys. Can't wait to see some brit armor bumbling around the field of battle!
 

Aeneas2020

FNG / Fresh Meat
Aug 23, 2006
1,016
1
0
while i was skinning the pzII i left the base layer intact on my psd so reskinning it to make an early way eastern europe skin wouldn't be too hard i don't think.