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Yeah, but I think he meant it's a bit disorganized. I agree with him. It has a feeling of a factory complex, but it doesn't really look like a factory complex. I think you should check the general layout of the map and compare it to the layout of several factories. One thing I think you should focus on is interiors, kinda like Drecks's Coldsteel, with some larger buildings with several floors, tunnels and so on. I know it's alpha, but I want to help you with the direction you are taking with the map tooThank you, that will help alot. But I don't understand what you mean, every map is a gathering of meshes spreaded on a terrain.
Keep in mind this is alpha. And there are lots of things to do yet.