We all know where most zombie shooting goes on; tight corridors, small rooms and streets. It's brilliant fun, but it can get old after a while. What needs to be done, is making a number of varied maps. You have your "experiment gone wrong" research labs here, your old shacks and mansions there, and some of London's streets over there, but what you need to introduce -- officially -- is the big, open "sandbox" type maps.
I remember I and some friends played this big, open desert-ish map. To our surprise, we all spawned at different locations, nobody knew where, and nobody had a clue where their friends were located.
First challenge: Regrouping.
I spawned by an old, broken caravan. After some walking I saw something that looked like a saloon in the distance, and luckily I found one of my friends sitting there. We went in, welded the doors shut, grabbed a couple of guns we found inside the saloon and got ready to fend off the zombie horde. We held off the first wave of zombies, and decided to make our way to our buddies. There was shooting in the distance, so we knew which direction we should go. After some intense zombie killing, we had finally regrouped.
Second challenge: Getting supplies.
After heading back to the saloon, we had to find ammunition, weapons and armor. We did several "scouting missions" before we found an old barn, which luckily was the home of who we call "the blue lady" (person you buy stuff off). Now we roughly knew what we were doing, so we stocked up on ammo and weapons to get ready for some hot zombie killing.
Third challenge: Winning.
Now we had to find a tactic. We stayed near the barn, and we had 2 "exits" (open space between some hills leading in to the area around the barn) to cover. This worked fine for a good number of rounds until one side got too swarmed, so we slowly pulled back until we had wiped out the zombie. This worked until the second of third round of the horrible giant mace hand crazy zombies, where I completely screwed up with the rocket launcher and we just got swarmed.
This was just a fantastic experience, unlike anything we had ever experienced before in KF. I really hope you decide to have some maps that aren't based around the classic zombie scenarios.
I remember I and some friends played this big, open desert-ish map. To our surprise, we all spawned at different locations, nobody knew where, and nobody had a clue where their friends were located.
First challenge: Regrouping.
I spawned by an old, broken caravan. After some walking I saw something that looked like a saloon in the distance, and luckily I found one of my friends sitting there. We went in, welded the doors shut, grabbed a couple of guns we found inside the saloon and got ready to fend off the zombie horde. We held off the first wave of zombies, and decided to make our way to our buddies. There was shooting in the distance, so we knew which direction we should go. After some intense zombie killing, we had finally regrouped.
Second challenge: Getting supplies.
After heading back to the saloon, we had to find ammunition, weapons and armor. We did several "scouting missions" before we found an old barn, which luckily was the home of who we call "the blue lady" (person you buy stuff off). Now we roughly knew what we were doing, so we stocked up on ammo and weapons to get ready for some hot zombie killing.
Third challenge: Winning.
Now we had to find a tactic. We stayed near the barn, and we had 2 "exits" (open space between some hills leading in to the area around the barn) to cover. This worked fine for a good number of rounds until one side got too swarmed, so we slowly pulled back until we had wiped out the zombie. This worked until the second of third round of the horrible giant mace hand crazy zombies, where I completely screwed up with the rocket launcher and we just got swarmed.
This was just a fantastic experience, unlike anything we had ever experienced before in KF. I really hope you decide to have some maps that aren't based around the classic zombie scenarios.