[MAP] TE-Yakovlevo

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Twrecks

FNG / Fresh Meat
Dec 28, 2011
1,241
10
0
Ventura, California
wb Mike :IS2:

Guess all is quiet on the Eastern Front with no problems with the current release.

I have another map to work on if Yakovlevo is indeed "Gold".
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
:D

I'm very happy to report that we have resolved a week long server problem. I will soon get Twrecks map back on our tank server along with others. It's been a very tough week. Best wishes to everyone.
 
Last edited:

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
:D

Dear Twrecks:

Whenever you get a little time, could you re-cook Yakovlevo for RS?
Our tank server is sucking swamp-water without it.

Please and thank you. Best wishes =TaT=
 

Twrecks

FNG / Fresh Meat
Dec 28, 2011
1,241
10
0
Ventura, California
working on it. Having problems setting up a LAN server to test it before making the update public.

Thanks for the continued interest :IS2:

EDIT: See OP for updated files. Workshop also updated.
 
Last edited:

Twrecks

FNG / Fresh Meat
Dec 28, 2011
1,241
10
0
Ventura, California
:)

Wow. That was fast. Ask, and ye shall receive. :D

Been tweaking since the RS release in anticipation ;)

Added more details, and tweaked the ground tessalation so long shots will be more likely to hit targets than phantom terrain. Plus some minor stuff that has been bothering me.

Noticed that Allies can now win by capping all 3 objectives, and the A-10 Warthog co-axial MG has apparently been disabled. Nothing I did, so... Thanks TWI

:IS2:
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
:D ...and the A-10 Warthog co-axial MG has apparently been disabled. Nothing I did, so... Thanks TWI


:cool: That is good news. Hope operation isn't buggered in Combined arms maps. :)
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
:D

I would be ever so grateful if you could re-brew Yakovlevo for our IronHorse server. Yours is the flagship map there as far as I'm concerned.
At your convenience sir.
 

Twrecks

FNG / Fresh Meat
Dec 28, 2011
1,241
10
0
Ventura, California
:) Glad to see there's still interest in this map.

Been fighting to "brew" since Tuesday with nothing that works yet. First the map would load and then crash as soon as the player movement unlocked. Second brew would end in an immediate allied victory? Seems that any of my custom meshes that are referencing stock materials are having issues, plus half my rally_nodes have failed during building navigation. All "brewed" files have ended up 300MB+, over double of the "cooked" client file size. Hope the SWS limit of 200MB has been lifted...

Will continue to battle the SDK tonight and wil post a link as soon as I get the map working again. Just wish the SDK would use more than 1 core of my CPU, considering it's a 64 bit app seems that the entire rebuild process is seriously hobbled and consequently takes far longer between play tests than it should :mad:

/rant
 

PRAPOR

FNG / Fresh Meat
May 7, 2009
432
23
0
2 Separate Mine-Lice Battalion
Will continue to battle the SDK tonight and wil post a link as soon as I get the map working again. Just wish the SDK would use more than 1 core of my CPU, considering it's a 64 bit app seems that the entire rebuild process is seriously hobbled and consequently takes far longer between play tests than it should
I was played on your map and liked it very much. Can you make it sometime combined - transport version, with trenches and stuff? I think many players will be play it.
 

Twrecks

FNG / Fresh Meat
Dec 28, 2011
1,241
10
0
Ventura, California
I was played on your map and liked it very much. Can you make it sometime combined - transport version, with trenches and stuff? I think many players will be play it.

Thanks PRAPOR.
A working TANK ONLY map up and running is a priority. If a few more requests for a CA version are posted here, I would be willing to tackle the project.