Thank you for the update. Up and running on CLOWNS.
top thats nice. i saw yesterday. i try to going to release an update too, for stalag 13 today, if the lightmap-build doesnt fail.
so take a look back to forum in maybe 4-5 hours.
Thank you for the update. Up and running on CLOWNS.
There is one area on the map that bugs me a bit and that is near C where the trench goes under the tracks. The sandbags on the Russian side I cannot jump over despite being only 1-2 ft high. You must go around them.
Just wanted to mention that, it being a little odd with all the climbing you do on all the other areas
Love the map!
i check that thans a lotscreenshots and map position is always good for bug finding. but the overhead map for climbup isn't perfect. need to rework this too.
thanks a lot
We featured Climbup today in the Crucible OGG event. I'm growing to enjoy this map more now. One little bug I noticed though was a small rifle pit with corregated steel near the center of the lower map near the initial Russian jump-off. If a player jumps into it, you can not seem to mantle your way back out anywhere. You're stuck there. Just a small item to look at.
I think he means in front of the initial russian spawn. There are at least two slit trenches which cannot be climbed out of and you have to suicide.
Not had a chance to pay it with loads of players but looks good.