[Map] TE-Arad 2 (Beta3)

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Cat_in_da_Hat

FNG / Fresh Meat
Dec 11, 2006
1,749
115
0
Now there must be something to find as the radio's work on this map compared to mine. Weird....

Mountains, color and lightning look much better.

Yeah its strange. I also played both maps locally and ColdSteel had its arty working.
 

Goten

FNG / Fresh Meat
Sep 1, 2011
432
230
0
Love the new (beta) version: way less foggy (almost no fog from what I see :|), the new dirt is way less red, more "earthy" texture, the rocks look better, I can see way more clearer inside buildings, nice addition to the plains making them more suitable to attack and defense by infantry.

I didn't noticed anything on the water, maybe there are some improvements but I don't see them :p

Now onto the problems:

1) The extra-zoom thing

Well ... it's still there.

I think it's a graphical thing, much similar to the "double iron-sight" bug that was happening on Station a few months ago.

Now, like then, depends on the direction you're extra-zooming. I checked the official maps carefully and you get a similar shacking depending on where you're aiming but the shackin is more reduced on those maps.

So .... I don't know if it's Wolverine's thing to fix or it's something that goes with the SDK.

I've made a movie to see how depending on where you're aiming you "shake" or not: extra-zoom problems (Arad 2 - Beta 2) - YouTube


2) Flickering textures

I've discorvered some flickering textures, see video below:

flickering textures (Arad 2 - Beta 2) - YouTube


3) Bushes on the (very) top of rocks

See picture:

http://tinypic.com/r/rcjzhx/5[url]http://tinypic.com/r/rcjzhx/5[/URL]

They don't grow there, they look funny and remind me of nipples :rolleyes:

You should remove them.


4) Smoke out of rocks

The smoke is nice but I think it's placed bad. Placing it on top of those big rocks formations make them look like small volcanos ... and there are no volcanos in Arad, big or tiny :)

[url]http://i40.tinypic.com/2uf97xv.jpg[/URL]
 

Vapid

Active member
Mar 26, 2012
602
35
28
Hey, can this be played on the classic mode beta, or just vanilla game?
 

Nightingale

FNG / Fresh Meat
Sep 15, 2010
872
64
0
Vancouver, Canada
Wow, I really like the orange glowing sky you put in. Makes the map at least 2x better. Can't wait for some servers to run this. :)

So uh, since I'm a total UDK noob, could someone explain to me how I should go about saving the Arad package so I can use the assets in my own map? Or is that not possible if it isn't a separate .upk file?
 

Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
5,024
1,037
0
79
Florida, USA
www.raidersmerciless.com
Wow, I really like the orange glowing sky you put in. Makes the map at least 2x better. Can't wait for some servers to run this. :)

So uh, since I'm a total UDK noob, could someone explain to me how I should go about saving the Arad package so I can use the assets in my own map? Or is that not possible if it isn't a separate .upk file?


Orange glowing sky??? :eek:

I saw none.
 

-=}WoLvErInE{=-

FNG / Fresh Meat
Mar 14, 2011
1,793
263
0
Chi-Town
www.wolvy.net
I'm slightly disappointed, i thought we were going to see bots in the tanks same as Gumrak, but it hasn't happened.:(:IS2:



I'm confused? :confused:

Bots do use tanks like gumrak. Both sides spawn 6 tanks and they beat the crap out of each other lol. So I'm not sure what you mean?



Thank you guys for all the responds so far, I'm truly greatful!!

I'm at work right now, I will respond to most of you once I get home.


Once again thank you all ;-)
 

Major_Day

FNG / Fresh Meat
Feb 16, 2007
2,651
329
0
Glasgow, Scotland
I'm confused? :confused:

Bots do use tanks like gumrak. Both sides spawn 6 tanks and they beat the crap out of each other lol. So I'm not sure what you mean?



Thank you guys for all the responds so far, I'm truly greatful!!

I'm at work right now, I will respond to most of you once I get home.


Once again thank you all ;-)

Not on my server they don't.