So, with the introduction of SpecialEventType=, I was thinking it might be cool to set my server up so it would have different Zeds show up on different maps. Is it possible, in any way, to do this?
I know the Source engine allows for map specific config files, but I haven't been able to find anything pertaining to the Unreal engine.
I know the Source engine allows for map specific config files, but I haven't been able to find anything pertaining to the Unreal engine.