UOD Jinn? ut99?Played this once too, had a great time! Unique atmosphere and very intense gameplay. Impressive map :IS2:
Thanks for the comments
UOD Jinn? ut99?Played this once too, had a great time! Unique atmosphere and very intense gameplay. Impressive map :IS2:
I like this really much. Only little fixes and this map is good. Water drops should have effect when they hit the ground and the water. I notice that sound of thunder lighting sometimes stops. Buildings are too empty. You should add more details on them. Walking/Running sound is wrong. Now it sounds like you are running on dry ground.
Finally got a chance to play this map today.
Feedback: I don't know if this is just because the map is new or if all the experienced players happened to be playing Allies, but the Germans could never break past the B C D cluster. It felt very easy defending these points from the Soviet side. Unfortunately, the match ended before the battle could move to the later objectives, so I can't give any meaningful feedback about the rest of the map.
Wolvy,
A reduction in the number of cap zones and not allowing the recap of captured zones will go a long way in smoothing out the rough spots.
We played with a full server (as you know)... and...... we had this map up for weeks before the last update so we need no extraordinary amount of time to become acclimated with the map and its layout.
The map's appearance is gorgeous - you almost feel as though you're getting "wet" playing. (immersion factors are excellent) I'd like the sounds of the aircraft and AA to be slightly intensified. Yes, the map needs more to it in the way of eye candy and perhaps hidey holes...
The wall on the top of the tower is walk-thru...
The map, its concept and playability are all top notch. Thank you for all you do.
Overall, I love the map. I have just one small fussy little criticism. It's just a realism detail thing. I looked at the sky and saw numbers of aircraft up there which would constitute an entire air-force of that era. I can just about assure you that neither the Russians or the Germans had the resources to put numbers of planes in the air over Stalingrad like that. The idea to have some aircraft up there is a good immersive effect, but reduce the numbers by about 2/3. This will look sensible and at the same time have the side benefit of reducing a little performance stress on older video cards.![]()